Element card · group Modded · atomic number 15,105, its rank
My Local Server
Offline 23.234.73.94:28015 checked 45d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer setup
What map is in play on My Local Server?
The map on My Local Server is procedural, made by the game.
What rules has My Local Server set, and what settings are in force?
The name of My Local Server carries no gather rate. With no change from the default, groups can hold up to 8 players. Play runs as survival, gather, build and raid, as in the standard game. You can fight other players and raid them. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Oxide. Anti-cheat is on: Valve's VAC.
About the server
Which location is My Local Server based in?
No region is published by My Local Server. Rust Data Lab shows a server's stated location, not a verified position of the machine. 23.234.73.94:28015 is the address it uses.
On what Rust version does My Local Server operate?
Rust network protocol 2633 and build 163794 on Linux is what My Local Server uses. The protocol must match for you to join; Steam will update your game.
Does My Local Server stay up, and how reliable is its uptime?
Right now My Local Server is offline, with its last appearance 45 days 13 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. It first appeared to Rust Data Lab on 14 September 2026.
Wipes and resets
What is the wiping pattern on My Local Server?
Too few wipes are on record for My Local Server to reveal a rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 54 days 3 hours ago the current world was made.
Tags, lists
How should you read the tags on My Local Server?
gmrust (Game mode): Survival in the standard Rust style; mp20 (Max players): It has 20 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2633 (Protocol): The server runs protocol 2633, so your game needs the same version; cs163794 (Build): It runs build 163794; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded: that is the tag list My Local Server publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Where among the Rust Data Lab lists and filters does My Local Server come up?
The Rust Data Lab lists that include My Local Server are: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
What position does My Local Server hold among Rust servers?
My Local Server sits at #15,105 for seven-day player hours, placing it in the top – of ranked servers.
How many players does My Local Server have at the moment?
The last recorded sighting of My Local Server was 45 days 13 hours ago, and it is offline now.
Getting on
What steps get you onto My Local Server?
Open the console with F1 in Rust and type client.connect 23.234.73.94:28015. The Launch Rust button on this page does the same job through Steam.