Rust Data LabData lab · live
Live readings Servers11,688 Players56,552 Populated3,390 Fresh wipes · 3h100 Sampled every 5 min

Element card · group Vanilla · atomic number 8,407, its rank

Pengu Rust | EU | Linux

Online 23.88.77.243:28015 checked 10m ago

monthly wipes vanillamoddedcarbon
Join the experiment
Atomic mass · players now 0/ 10 0% full Room to join
7-day average0peak 2
Rank · atomic number#8,407top 38%
Last wipe26d agomonthly schedule
Next wipe8d 8hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
00.250.50.75111:0020:0005:0015:0000:0009:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
02040608011:0020:0005:0015:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
12.5k5k7.5k10k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 38% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 8h. The force wipe · high confidence

usual gap14.2 daysbetween real wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 1

Coming wipes

  1. 8d 8hThu 5 Nov, 19:00 UTCFW
  2. 36d 8hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Thu 1 OctThu 17 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 41 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:32 UTC FW26d ago 3 – running 0
Thu 17 Sep, 12:46 UTC40d ago 1 halved by day 1 14.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Settings and map

What map is in play on Pengu Rust | EU | Linux?

Pengu Rust | EU | Linux runs a procedural map of size 4,500 with seed 373700824; the game generates it. Same size and seed give the same map, so this page lets you look at it on RustMaps.

What settings and rules apply on Pengu Rust | EU | Linux?

The name of Pengu Rust | EU | Linux carries no gather rate. Eight players per group is the limit, the game's default. build & creative is the game mode, no gathering: sandbox building. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Carbon. The server describes itself as vanilla: nothing is changed: rates, kits and rules are as Facepunch ships them. Anti-cheat is on: Valve's VAC.

About the server

In what location does Pengu Rust | EU | Linux sit?

Going by its name rather than a tag, Pengu Rust | EU | Linux points to Europe. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 23.88.77.243:28015.

On what Rust version does Pengu Rust | EU | Linux operate?

On Linux, Pengu Rust | EU | Linux is running Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.

Does Pengu Rust | EU | Linux stay up, and how reliable is its uptime?

Pengu Rust | EU | Linux is live as of now. About 2 days ago is when it last restarted, based on its uptime. For the last 7 full days, 168 of 168 hours were online, giving 100% uptime. The first sighting by Rust Data Lab was on 13 September 2026.

How well does Pengu Rust | EU | Linux perform?

In the last 48 hours, it averaged 59 server fps, with a low of 28. Buildings, deployables and everything else in the world added up to as many as 121,447 entities. The highest memory usage was 3,943 MB. Lag, as players feel it, is caused by low fps and an increasing entity count.

Wipes and resets

When does Pengu Rust | EU | Linux wipe, and how often?

The only wipe on Pengu Rust | EU | Linux is the monthly force wipe. The next time this server wipes will be the force wipe on Thursday 5 November at 19:00 UTC, which wipes every Rust server. Counting back, the current world began 26 days 15 hours ago. A monthly wipe schedule is what its tags publish.

What does a typical wipe day on Pengu Rust | EU | Linux involve?

Averaged across its recent wipes, the busiest point drew 2 players. Peak numbers on the latest wipe came 41 hours in. Above half the peak until the next wipe: that held in 0% of its recent wipes. Where it did not hold, the crowd dropped below half by day 1.

Lists and tags

What should you understand from the tags Pengu Rust | EU | Linux carries?

The game's server browser reads the tags Pengu Rust | EU | Linux publishes, which are gmvanilla (Game mode): The mode is vanilla survival; mp10 (Max players): Player slots: 10; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): It runs build 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank; ^m (Monthly): Monthly wipes, tied to Facepunch's force wipe; ^v (Vanilla): Nothing is changed: rates, kits and rules are as Facepunch ships them; ^c (Creative): You get a sandbox for building, without gathering; ^k (Build server): Design and test your bases here; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings; ^y (Carbon): This server uses the Carbon plugin framework. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does Pengu Rust | EU | Linux come up?

You will find Pengu Rust | EU | Linux on the following Rust Data Lab lists: EU Rust servers, measured, Modded Rust servers, measured, Rust build and creative servers and Creative Rust servers. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Creative ^c, Build server ^k, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

Who operates Pengu Rust | EU | Linux?

Pengu Rust | EU | Linux is the only server we track that publishes this digidose.de hostname.

Population

How does Pengu Rust | EU | Linux compare with other servers in the rankings?

The seven-day player-hours table has Pengu Rust | EU | Linux at #8,407, in the top 38% of ranked servers.

How full is Pengu Rust | EU | Linux right now?

At the moment Pengu Rust | EU | Linux has 0 of its 10 slots filled. The week's figures average 0 players and top out at 2. The busiest point in the last 48 hours came at 12:00 UTC, averaging 0 players.

How to join

How can you connect to Pengu Rust | EU | Linux?

Open the console with F1 in Rust and type client.connect 23.88.77.243:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,^z,^y,^m,^v,^c,^k,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode The mode is vanilla survival.
mp10
Max players Player slots: 10.
ts8
Group limit This uses the game's default: 8 per team.
v2635
Protocol The server runs protocol 2635, so your game needs the same version.
cs168909
Build It runs build 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code The region field is left blank.

Wipe schedule

^m
Monthly Monthly wipes, tied to Facepunch's force wipe.

Difficulty

^v
Vanilla Nothing is changed: rates, kits and rules are as Facepunch ships them.

Gameplay

^c
Creative You get a sandbox for building, without gathering.
^k
Build server Design and test your bases here.

Mods and access

^z
Modded You will find it under Modded: the game is altered by plugins or settings.
^y
Carbon This server uses the Carbon plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.