Rust Data LabData lab · live
Live readings Servers11,699 Players38,680 Populated2,939 Fresh wipes · 3h94 Sampled every 5 min

Element card · group Modded · atomic number 4,699, its rank

Derek - Rust ARK local test

Online 24.118.157.69:28015 checked 13m ago

moddedoxide
Join the experiment
Atomic mass · players now 1/ 1 100% full Near capacity
7-day average1peak 1
Rank · atomic number#4,699top 21%
Last wipe20d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
00.250.50.75103:0012:0021:0005:0014:0000:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k8 Oct12 Oct16 Oct21 Oct25 Oct29 Oct

Top 21% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 20:47 UTC20d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Settings and map

What map is in play on Derek - Rust ARK local test?

The map on Derek - Rust ARK local test is procedural, made by the game.

What rules has Derek - Rust ARK local test set, and what settings are in force?

The name of Derek - Rust ARK local test carries no gather rate. Groups top out at 8 players, the default for the game. survival is the game mode, raiding, building and gathering: the standard game. Raids and player fights are part of play here. In the server browser it sits under Modded: the game is changed by plugins or settings. The plugin count is Oxide. The VAC anti-cheat from Valve is disabled.

Server details

In what location does Derek - Rust ARK local test sit?

Nothing about a region is published by Derek - Rust ARK local test. Rust Data Lab shows a server's stated location, not a verified position of the machine. 24.118.157.69:28015 is the address it uses.

What Rust version does Derek - Rust ARK local test currently run?

On Windows, Derek - Rust ARK local test is running Rust network protocol 2634 and build 167231. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliably does Derek - Rust ARK local test stay online?

Derek - Rust ARK local test is live as of now. It was online for 106 of 168 hours in the last 7 full days, which is 63% uptime. The first sighting by Rust Data Lab was on 8 October 2026.

Wipes and resets

How often does a wipe happen on Derek - Rust ARK local test, and at what time?

Too few wipes are on record for Derek - Rust ARK local test to reveal a rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Counting back, the current world began 20 days 5 hours ago.

How does Derek - Rust ARK local test look on the day of a wipe?

Averaged across its recent wipes, the busiest point drew 1 players. The latest wipe's peak fell 1 hours after it began.

Lists and tags

What should you understand from the tags Derek - Rust ARK local test carries?

gmrust (Game mode): Standard Rust survival is the game here; mp1 (Max players): 1 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, your game must match protocol 2634; cs167231 (Build): The game build is 167231; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings: that is the tag list Derek - Rust ARK local test publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does Derek - Rust ARK local test appear in?

The Rust Data Lab lists that include Derek - Rust ARK local test are: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player numbers

How does Derek - Rust ARK local test compare with other servers in the rankings?

Player hours over the last week put Derek - Rust ARK local test at #4,699, inside the top 21% of ranked servers.

What does the current player count on Derek - Rust ARK local test tell you?

Derek - Rust ARK local test currently shows 1 players across 1 slots. A seven-day sample gives 1 players on average and 1 at the top. Peak time in the past 48 hours: 03:00 UTC, when the average was 1 players.

Getting on

How can you connect to Derek - Rust ARK local test?

Open the console with F1 in Rust and type client.connect 24.118.157.69:28015. The Launch Rust button on this page does the same job through Steam. Right now it is full, so you can expect to wait in a queue.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs167231,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp1
Max players 1 is the slot count.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol To join, your game must match protocol 2634.
cs167231
Build The game build is 167231.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code No region code is set.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded You will find it under Modded: the game is altered by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.