Rust Data LabData lab · live
Live readings Servers11,668 Players34,317 Populated2,844 Fresh wipes · 3h86 Sampled every 5 min

Element card · group Modded · atomic number 2,657, its rank

RustPlay Building And Base Defense Testing Server

Online NA 69.10.61.11:28032 checked 8m ago

moddedoxide
Join the experiment
Atomic mass · players now 1/ 200 0% full Room to join
7-day average1peak 7
Rank · atomic number#2,657top 12% · #434 in NA
Last wipe27d agono schedule published
Next wipe7d 15hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0246804:0013:0022:0007:0016:0002:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
010020030040004:0013:0022:0007:0016:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 12% of all ranked servers, top 23% in NA. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 15h. The force wipe · high confidence

wipe-day peak5players, last three wipes

Coming wipes

  1. 7d 15hThu 5 Nov, 19:00 UTCFW
  2. 35d 15hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 23 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 20:19 UTC FW27d ago 5 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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the same kind of game, then region, group limit, rate and wipes
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  3. 3 Rg RGB Creative B… 12
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  5. 5 Bu Builders Like … 3
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Quick answers

from the figures on this page

Map and rules

What map is in play on RustPlay Building And Base Defense Testing Server?

The map on RustPlay Building And Base Defense Testing Server is procedural at size 4,500 with seed 2147483633, made by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page.

What settings and rules apply on RustPlay Building And Base Defense Testing Server?

Nothing in the name of RustPlay Building And Base Defense Testing Server gives a gather rate. Groups top out at 8 players, the default for the game. Play runs as build & creative, building sandbox, gathering off. Plugins or settings change the game, so the browser lists it under Modded. The plugin count is Oxide. Anti-cheat is on: Valve's VAC.

Server facts

What region hosts RustPlay Building And Base Defense Testing Server?

RustPlay Building And Base Defense Testing Server gives North America as its location, using the NA tag. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 69.10.61.11:28032.

On what Rust version does RustPlay Building And Base Defense Testing Server operate?

On Windows, RustPlay Building And Base Defense Testing Server is running Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliably does RustPlay Building And Base Defense Testing Server stay online?

At the moment, RustPlay Building And Base Defense Testing Server is online. About 17 hours ago is when it last restarted, based on its uptime. It was online for 167 of 168 hours in the last 7 full days, which is 99% uptime. It first appeared to Rust Data Lab on 13 September 2026.

Does RustPlay Building And Base Defense Testing Server hold a steady performance?

Server fps averaged 250 over the last 48 hours, with 245 as the lowest. The entity count reached 85,434, including buildings, deployables and all other world items. Up to 4,448 MB of memory was used. Lag, as players feel it, is caused by low fps and an increasing entity count.

Wipes and resets

How often does a wipe happen on RustPlay Building And Base Defense Testing Server, and at what time?

Wiping once a month with the force wipe is what RustPlay Building And Base Defense Testing Server does. The next time this server wipes will be the force wipe on Thursday 5 November at 19:00 UTC, which wipes every Rust server. 27 days 7 hours ago the current world was made.

How does RustPlay Building And Base Defense Testing Server look on the day of a wipe?

At their busiest, recent wipes averaged 5 players. The latest wipe's peak fell 23 hours after it began.

Where it appears

What should you understand from the tags RustPlay Building And Base Defense Testing Server carries?

These are the tags RustPlay Building And Base Defense Testing Server makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp200 (Max players): It has 200 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank; ^r (Roleplay): The server runs as roleplay; ^c (Creative): Build freely in a sandbox, with no gathering needed; ^k (Build server): Practise base design and construction; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings; NA (North America): The server browser files it under North America. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does RustPlay Building And Base Defense Testing Server come up?

These themed Rust Data Lab lists carry RustPlay Building And Base Defense Testing Server: Modded Rust servers, measured, Rust build and creative servers, Creative Rust servers, Rust roleplay servers, measured and North American Rust servers: the sample. You can find it on the server list by applying these filters: Region: North America; Type: Modded; Server tag: Roleplay ^r, Creative ^c, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more.

Player counts

Against other Rust servers, where does RustPlay Building And Base Defense Testing Server place?

Seven-day player hours place RustPlay Building And Base Defense Testing Server at #2,657 overall, #434 in North America and in the top 12% of ranked servers.

How many players does RustPlay Building And Base Defense Testing Server have at the moment?

Of 200 slots, 1 are taken on RustPlay Building And Base Defense Testing Server right now. The week's figures average 1 players and top out at 7. Over 48 hours, the highest average fell at 02:00 UTC, at 4 players.

Getting on

What is the way to join RustPlay Building And Base Defense Testing Server?

In Rust, press F1 and enter client.connect 69.10.61.11:28032. Or click Launch Rust here to open Rust via Steam and connect automatically. For more, visit https://www.RustPlayServers.com.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,^r,^c,^k,NA,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp200
Max players It has 200 slots.
ts8
Group limit 8 per team, the default the game ships with.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code The region field is left blank.

Gameplay

^r
Roleplay The server runs as roleplay.
^c
Creative Build freely in a sandbox, with no gathering needed.
^k
Build server Practise base design and construction.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded You will find it under Modded: the game is altered by plugins or settings.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.