Rust Data LabData lab · live
Live readings Servers11,660 Players41,774 Populated2,991 Fresh wipes · 3h88 Sampled every 5 min

Element card · group Modded · atomic number 15,625, its rank

Tel Aviv

Offline 24.17.32.7:28025 checked 33d ago

moddedcarbon
Join the experiment
Atomic mass · players now 0/ 67 0% full Room to join
7-day average0peak –
Rank · atomic number#15,625top 71%
Last wipe34d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k22 Sep24 Sep26 Sep27 Sep29 Sep1 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap0.9 daysbetween real wipes
wipe-day peak4players, last three wipes

The first 48 hours of its last wipes

Wed 23 SepWed 23 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 23 Sep, 23:43 UTC34d ago 4 – running 3
Wed 23 Sep, 02:19 UTC35d ago 5 – 0.9 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Settings and map

What map is in play on Tel Aviv?

A procedural map runs on Tel Aviv, generated by the game.

What rules has Tel Aviv set, and what settings are in force?

Nothing in the name of Tel Aviv gives a gather rate. Groups top out at 8 players, the default for the game. Play runs as survival, gather, build and raid, as in the standard game. You can fight other players and raid them. Plugins or settings change the game, so the browser lists it under Modded. Carbon plugins are running on it. Anti-cheat is on: Valve's VAC.

Server facts

Which location is Tel Aviv based in?

No region is published by Tel Aviv. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 24.17.32.7:28025 is the address it uses.

Which Rust version is Tel Aviv on?

On Windows, Tel Aviv is running Rust network protocol 2633 and build 165217. Joining requires the same protocol on your game; Steam takes care of updating it.

How dependable is Tel Aviv for staying online?

Right now Tel Aviv is offline, with its last appearance 33 days 23 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. The first sighting by Rust Data Lab was on 22 September 2026.

Wipes and resets

How often does a wipe happen on Tel Aviv, and at what time?

The record holds too few of Tel Aviv's wipes to show its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. Counting back, the current world began 34 days 2 hours ago.

On Tel Aviv, what happens when wipe day arrives?

Averaged across its recent wipes, the busiest point drew 4 players. The latest wipe's peak fell 0 hours after it began.

Where it appears

How should you read the tags on Tel Aviv?

These are the tags Tel Aviv makes public for the server browser to read: gmvanilla (Game mode): Survival, vanilla style; mp67 (Max players): 67 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): It runs build 165217; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings; ^y (Carbon): This server uses the Carbon plugin framework. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does Tel Aviv come up?

These themed Rust Data Lab lists carry Tel Aviv: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Player counts

How does Tel Aviv compare with other servers in the rankings?

Tel Aviv sits at #15,625 for seven-day player hours, placing it in the top 71% of ranked servers.

How full is Tel Aviv right now?

Tel Aviv is offline at the moment; the last sighting was 33 days 23 hours ago.

Connection

How can you connect to Tel Aviv?

You can connect by pressing F1 in Rust and entering client.connect 24.17.32.7:28025, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp67,ptrak,$r?,v2633,gmvanilla,cs165217,ts8,^z,^y

Game

gmvanilla
Game mode Survival, vanilla style.
mp67
Max players 67 is the slot count.
ts8
Group limit This uses the game's default: 8 per team.
v2633
Protocol To join, your game must match protocol 2633.
cs165217
Build It runs build 165217.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code No region code is set.

Mods and access

^z
Modded You will find it under Modded: the game is altered by plugins or settings.
^y
Carbon This server uses the Carbon plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.