Rust Data LabData lab · live
Live readings Servers11,685 Players51,425 Populated3,180 Fresh wipes · 3h127 Sampled every 5 min

Element card · group Modded · atomic number 14,464, its rank

Raymie Rust Server

Offline 24.197.242.64:28015 checked 29d ago

moddedcarbon
Join the experiment
Atomic mass · players now 1/ 20 5% full Room to join
7-day average0peak –
Rank · atomic number#14,464top 61%
Last wipe32d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k26 Sep28 Sep30 Sep3 Oct5 Oct7 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 26 Sep, 21:58 UTC32d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Server setup

What map is in play on Raymie Rust Server?

A procedural map of size 3,500 with seed 12345 runs on Raymie Rust Server, generated by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map.

What rules has Raymie Rust Server set, and what settings are in force?

Nothing in the name of Raymie Rust Server gives a gather rate. With no change from the default, groups can hold up to 8 players. survival is the game mode, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Carbon. VAC is on, Valve's anti-cheat.

About the server

What region hosts Raymie Rust Server?

Nothing about a region is published by Raymie Rust Server. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 24.197.242.64:28015.

Which Rust version is Raymie Rust Server on?

On Windows, Raymie Rust Server is running Rust network protocol 2633 and build 165217. The protocol must match for you to join; Steam will update your game.

How dependable is Raymie Rust Server for staying online?

Raymie Rust Server is not online at the moment; the last sighting was 29 days 8 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. On 26 September 2026, Rust Data Lab saw it for the first time.

Wipe schedule

When does Raymie Rust Server wipe, and how often?

The record holds too few of Raymie Rust Server's wipes to show its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 32 days 11 hours ago.

What does a typical wipe day on Raymie Rust Server involve?

At their busiest, recent wipes averaged 2 players. Peak numbers on the latest wipe came 1 hours in.

Lists and tags

How should you read the tags on Raymie Rust Server?

gmrust (Game mode): Standard Rust survival is the game here; mp20 (Max players): It has 20 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): Protocol 2633 is required; join only if your game matches it; cs165217 (Build): It runs build 165217; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here; ^z (Modded): Because plugins or settings change the game, it is filed under Modded; ^y (Carbon): This server uses the Carbon plugin framework: that is the tag list Raymie Rust Server publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does Raymie Rust Server appear in?

These themed Rust Data Lab lists carry Raymie Rust Server: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Player counts

What position does Raymie Rust Server hold among Rust servers?

Raymie Rust Server sits at #14,464 for seven-day player hours, placing it in the top 61% of ranked servers.

What does the current player count on Raymie Rust Server tell you?

The last recorded sighting of Raymie Rust Server was 29 days 8 hours ago, and it is offline now.

Getting on

What is the way to join Raymie Rust Server?

You can connect by pressing F1 in Rust and entering client.connect 24.197.242.64:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2633,gmrust,cs165217,ts8,^z,^y

Game

gmrust
Game mode Standard Rust survival is the game here.
mp20
Max players It has 20 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2633
Protocol Protocol 2633 is required; join only if your game matches it.
cs165217
Build It runs build 165217.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code A region code has not been set here.

Mods and access

^z
Modded Because plugins or settings change the game, it is filed under Modded.
^y
Carbon This server uses the Carbon plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.