Rust Data LabData lab · live
Live readings Servers11,649 Players46,030 Populated3,128 Fresh wipes · 3h109 Sampled every 5 min

Element card · group Modded · atomic number 13,470, its rank

Muffin's Shitbox

Offline 24.21.50.216:28015 checked 17d ago

moddedoxide
Join the experiment
Atomic mass · players now 1/ 500 0% full Room to join
7-day average0peak –
Rank · atomic number#13,470top 61%
Last wipe26d agono schedule published
Next wipe–no rhythm it keeps
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k25 Sep30 Sep4 Oct9 Oct13 Oct18 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap2.9 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Fri 2 OctThu 1 OctSun 27 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 21:25 UTC26d ago 1 – running 0
Thu 1 Oct, 20:18 UTC FW27d ago 1 – 1 days 1
Sun 27 Sep, 01:14 UTC32d ago 1 held half 4.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 Re RETRO RUST #1 … 157
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  5. 5 Ru RustSpain.com … 4
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Quick answers

from the figures on this page

Server setup

What map is in play on Muffin's Shitbox?

A procedural map runs on Muffin's Shitbox, generated by the game.

What rules has Muffin's Shitbox set, and what settings are in force?

The name of Muffin's Shitbox carries no gather rate. Eight players per group is the limit, the game's default. survival is the game mode, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. In the server browser it sits under Modded: the game is changed by plugins or settings. Plugins in use: Oxide. Anti-cheat is on: Valve's VAC.

Server details

Which location is Muffin's Shitbox based in?

There is no region on record for Muffin's Shitbox. Rust Data Lab shows a server's stated location, not a verified position of the machine. 24.21.50.216:28015 is the address it uses.

Which Rust version is Muffin's Shitbox on?

Rust network protocol 2634 and build 166494 on Windows is what Muffin's Shitbox uses. Your game needs to match the protocol to join, and Steam updates it automatically.

How dependable is Muffin's Shitbox for staying online?

Currently offline, Muffin's Shitbox was last seen 17 days 9 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. On 25 September 2026, Rust Data Lab saw it for the first time.

Wipe schedule

When does Muffin's Shitbox wipe, and how often?

No next wipe can be predicted on Muffin's Shitbox: its wipes come at irregular times. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. 26 days 11 hours ago the current world was made.

What does a typical wipe day on Muffin's Shitbox involve?

At their busiest, recent wipes averaged 1 players. Peak numbers on the latest wipe came 1 hours in. Half that peak was held until the next wipe in 100% of recent wipes.

Tags, lists

Which meanings sit behind the tags on Muffin's Shitbox?

gmrust (Game mode): Survival in the standard Rust style; mp500 (Max players): 500 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs166494 (Build): It runs build 166494; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings: that is the tag list Muffin's Shitbox publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does Muffin's Shitbox come up?

These themed Rust Data Lab lists carry Muffin's Shitbox: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player counts

What position does Muffin's Shitbox hold among Rust servers?

The seven-day player-hours table has Muffin's Shitbox at #13,470, in the top 61% of ranked servers.

How many players does Muffin's Shitbox have at the moment?

The last recorded sighting of Muffin's Shitbox was 17 days 9 hours ago, and it is offline now.

Connection

What steps get you onto Muffin's Shitbox?

In Rust, press F1 and enter client.connect 24.21.50.216:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp500
Max players 500 is the slot count.
ts8
Group limit This uses the game's default: 8 per team.
v2634
Protocol Protocol 2634 is required; join only if your game matches it.
cs166494
Build It runs build 166494.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded You will find it under Modded: the game is altered by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.