Element card · group Modded · atomic number 15,439, its rank
GremlinsAlpha
Offline 24.214.34.225:28015 checked 41d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
What map is in play on GremlinsAlpha?
The map on GremlinsAlpha is procedural, made by the game.
What rules has GremlinsAlpha set, and what settings are in force?
The name of GremlinsAlpha carries no gather rate. Groups top out at 8 players, the default for the game. Play runs as survival, gather, build and raid, as in the standard game. Raids and player fights are part of play here. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Oxide. The VAC anti-cheat from Valve is enabled.
About the server
In what location does GremlinsAlpha sit?
The region code of GremlinsAlpha is us1, and no region is published. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 24.214.34.225:28015 is the address it uses.
What Rust version does GremlinsAlpha currently run?
On Windows, GremlinsAlpha is running Rust network protocol 2602 and build 132425. The protocol must match for you to join; Steam will update your game.
Does GremlinsAlpha stay up, and how reliable is its uptime?
Right now GremlinsAlpha is offline, with its last appearance 41 days 21 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. On 17 September 2026, Rust Data Lab saw it for the first time.
Wipe schedule
When does GremlinsAlpha wipe, and how often?
Too few wipes are on record for GremlinsAlpha to reveal a rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. 388 days 20 hours ago the current world was made.
Where it appears
What should you understand from the tags GremlinsAlpha carries?
The game's server browser reads the tags GremlinsAlpha publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): 10 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2602 (Protocol): Protocol 2602 is required; join only if your game matches it; cs132425 (Build): It runs build 132425; ptrak (Networking): This runs on RakNet, the standard layer; $rus1 (Region code): Region code: us1; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Because plugins or settings change the game, it is filed under Modded. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Which Rust Data Lab filters and lists does GremlinsAlpha appear in?
These themed Rust Data Lab lists carry GremlinsAlpha: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
What position does GremlinsAlpha hold among Rust servers?
Player hours over the last week put GremlinsAlpha at #15,439, inside the top – of ranked servers.
How full is GremlinsAlpha right now?
No live signal from GremlinsAlpha right now, which was last seen 41 days 21 hours ago.
Getting on
What steps get you onto GremlinsAlpha?
You can connect by pressing F1 in Rust and entering client.connect 24.214.34.225:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.