Rust Data LabData lab · live
Live readings Servers11,688 Players63,966 Populated3,456 Fresh wipes · 3h120 Sampled every 5 min

Element card · group Modded · atomic number 15,468, its rank

Private Local Rust Test

Offline 24.22.196.142:28015 checked 42d ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 4 0% full Room to join
7-day average0peak –
Rank · atomic number#15,468no region published
Last wipe46d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep
Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  2. 2 Ми МИНИ-КАРТА 2Х … 126
    МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 EU · groups of 8+ · weekly · 128 on average 126/ 100
  3. 3 Re RETRO RUST #1 … 177
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 116 on average 177/ 225
  4. 4 Ru 404 RUST 2Х|ДЛ… 132
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 88 on average 132/ 700
  5. 5 Ru RustSpain.com … 15
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  6. 6 Ru 404 RUST 2Х|ДЛ… 55
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 55/ 1,000

Quick answers

from the figures on this page

Settings and map

What map is in play on Private Local Rust Test?

The map on Private Local Rust Test is procedural, made by the game.

What rules has Private Local Rust Test set, and what settings are in force?

The name of Private Local Rust Test carries no gather rate. Eight players per group is the limit, the game's default. survival is the game mode, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.

Server details

Which location is Private Local Rust Test based in?

There is no region on record for Private Local Rust Test. Rust Data Lab shows a server's stated location, not a verified position of the machine. 24.22.196.142:28015 is the address it uses.

On what Rust version does Private Local Rust Test operate?

On Windows, Private Local Rust Test is running Rust network protocol 2633 and build 163794. Joining requires the same protocol on your game; Steam takes care of updating it.

How dependable is Private Local Rust Test for staying online?

Private Local Rust Test is not online at the moment; the last sighting was 42 days 23 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. The first sighting by Rust Data Lab was on 13 September 2026.

Wipe days

What is the wiping pattern on Private Local Rust Test?

The record holds too few of Private Local Rust Test's wipes to show its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 46 days 5 hours ago.

Where it appears

Which meanings sit behind the tags on Private Local Rust Test?

The game's server browser reads the tags Private Local Rust Test publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp4 (Max players): Player slots: 4; ts8 (Group limit): 8 per team, the default the game ships with; v2633 (Protocol): The server runs protocol 2633, so your game needs the same version; cs163794 (Build): The game build is 163794; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does Private Local Rust Test appear in?

These themed Rust Data Lab lists carry Private Local Rust Test: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

What position does Private Local Rust Test hold among Rust servers?

The seven-day player-hours table has Private Local Rust Test at #15,468, in the top – of ranked servers.

How full is Private Local Rust Test right now?

The last recorded sighting of Private Local Rust Test was 42 days 23 hours ago, and it is offline now.

Connection

What is the way to join Private Local Rust Test?

In Rust, press F1 and enter client.connect 24.22.196.142:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp4,ptrak,$r?,v2633,gmrust,cs163794,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp4
Max players Player slots: 4.
ts8
Group limit 8 per team, the default the game ships with.
v2633
Protocol The server runs protocol 2633, so your game needs the same version.
cs163794
Build The game build is 163794.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code The region field is left blank.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.