Rust Data LabData lab · live
Live readings Servers11,716 Players60,383 Populated3,374 Fresh wipes · 3h178 Sampled every 5 min

Element card · group Modded · atomic number 15,082, its rank

QuietWorld - Experimental Households

Offline 24.24.227.182:24120 checked 13d ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 4 0% full Room to join
7-day average0peak –
Rank · atomic number#15,082top 70%
Last wipe37d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k8 Oct11 Oct14 Oct16 Oct19 Oct22 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 21 Sep, 20:09 UTC37d ago – – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Server setup

What map is in play on QuietWorld - Experimental Households?

A procedural map runs on QuietWorld - Experimental Households, generated by the game.

What settings and rules apply on QuietWorld - Experimental Households?

Nothing in the name of QuietWorld - Experimental Households gives a gather rate. Eight players per group is the limit, the game's default. survival is the game mode, raiding, building and gathering: the standard game. Raids and player fights are part of play here. In the server browser it sits under Modded: the game is changed by plugins or settings. The plugin count is Oxide. The VAC anti-cheat from Valve is enabled.

Server details

Which location is QuietWorld - Experimental Households based in?

Nothing about a region is published by QuietWorld - Experimental Households. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 24.24.227.182:24120.

Which Rust version is QuietWorld - Experimental Households on?

Rust network protocol 2633 and build 163794 on Windows is what QuietWorld - Experimental Households uses. The protocol must match for you to join; Steam will update your game.

How dependable is QuietWorld - Experimental Households for staying online?

Right now QuietWorld - Experimental Households is offline, with its last appearance 13 days 17 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. It first appeared to Rust Data Lab on 8 October 2026.

Wipes and resets

What is the wiping pattern on QuietWorld - Experimental Households?

QuietWorld - Experimental Households's wipe history on record is too thin yet to tell its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 37 days 14 hours ago.

Where it appears

Which meanings sit behind the tags on QuietWorld - Experimental Households?

These are the tags QuietWorld - Experimental Households makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp4 (Max players): Player slots: 4; ts8 (Group limit): 8 per team, the default the game ships with; v2633 (Protocol): The server runs protocol 2633, so your game needs the same version; cs163794 (Build): Build number: 163794; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does QuietWorld - Experimental Households come up?

The Rust Data Lab lists that include QuietWorld - Experimental Households are: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player numbers

What position does QuietWorld - Experimental Households hold among Rust servers?

QuietWorld - Experimental Households sits at #15,082 for seven-day player hours, placing it in the top 70% of ranked servers.

How many players does QuietWorld - Experimental Households have at the moment?

The last recorded sighting of QuietWorld - Experimental Households was 13 days 17 hours ago, and it is offline now.

Connection

What steps get you onto QuietWorld - Experimental Households?

Open the console with F1 in Rust and type client.connect 24.24.227.182:24120. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp4,ptrak,$r?,v2633,gmrust,cs163794,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp4
Max players Player slots: 4.
ts8
Group limit 8 per team, the default the game ships with.
v2633
Protocol The server runs protocol 2633, so your game needs the same version.
cs163794
Build Build number: 163794.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code A region code has not been set here.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.