Rust Data LabData lab · live
Live readings Servers11,894 Players99,159 Populated3,939 Fresh wipes · 3h396 Sampled every 5 min

Element card · group Modded · atomic number 15,327, its rank

QuietWorld - Experimental Households

Offline 24.24.227.182:24130 checked 11h ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 4 0% full Room to join
7-day average0peak –
Rank · atomic number#15,327top 69%
Last wipe37d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123418:0023:0004:0019:0000:0005:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k8 Oct12 Oct16 Oct21 Oct25 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap3.1 daysbetween real wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 24 Sep, 22:12 UTC34d ago – – running 0
Mon 21 Sep, 20:09 UTC37d ago – – 3.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Server setup

What map is in play on QuietWorld - Experimental Households?

The map on QuietWorld - Experimental Households is procedural, made by the game.

What settings and rules apply on QuietWorld - Experimental Households?

Nothing in the name of QuietWorld - Experimental Households gives a gather rate. Eight players per group is the limit, the game's default. survival is the game mode, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. In the server browser it sits under Modded: the game is changed by plugins or settings. Oxide plugins are running on it. Anti-cheat is on: Valve's VAC.

Server facts

Which location is QuietWorld - Experimental Households based in?

Nothing about a region is published by QuietWorld - Experimental Households. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 24.24.227.182:24130 is the address it uses.

What Rust version does QuietWorld - Experimental Households currently run?

On Windows, QuietWorld - Experimental Households is running Rust network protocol 2633 and build 163794. The protocol must match for you to join; Steam will update your game.

Does QuietWorld - Experimental Households stay up, and how reliable is its uptime?

QuietWorld - Experimental Households is not online at the moment; the last sighting was 11 hours ago. It was online for 142 of 168 hours in the last 7 full days, which is 85% uptime. It first appeared to Rust Data Lab on 8 October 2026.

Wipe days

What is the wiping pattern on QuietWorld - Experimental Households?

The record holds too few of QuietWorld - Experimental Households's wipes to show its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 37 days 20 hours ago.

Where it appears

What should you understand from the tags QuietWorld - Experimental Households carries?

gmrust (Game mode): Standard Rust survival is the game here; mp4 (Max players): It has 4 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): To join, your game must match protocol 2633; cs163794 (Build): Build number: 163794; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded: that is the tag list QuietWorld - Experimental Households publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does QuietWorld - Experimental Households appear in?

You will find QuietWorld - Experimental Households on the following Rust Data Lab lists: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player numbers

What position does QuietWorld - Experimental Households hold among Rust servers?

QuietWorld - Experimental Households sits at #15,327 for seven-day player hours, placing it in the top 69% of ranked servers.

What does the current player count on QuietWorld - Experimental Households tell you?

QuietWorld - Experimental Households is offline at the moment; the last sighting was 11 hours ago. The past week gives an average of 0 players.

How to join

How can you connect to QuietWorld - Experimental Households?

You can connect by pressing F1 in Rust and entering client.connect 24.24.227.182:24130, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp4,ptrak,$r?,v2633,gmrust,cs163794,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp4
Max players It has 4 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2633
Protocol To join, your game must match protocol 2633.
cs163794
Build Build number: 163794.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.