Rust Data LabData lab · live
Live readings Servers11,741 Players62,626 Populated3,351 Fresh wipes · 3h195 Sampled every 5 min

Element card · group Modded · atomic number 15,125, its rank

QuietWorld - Experimental Households

Offline 24.24.227.182:24220 checked 13d ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 4 0% full Room to join
7-day average0peak –
Rank · atomic number#15,125top 70%
Last wipe37d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k10 Oct12 Oct15 Oct17 Oct20 Oct22 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 21 Sep, 20:09 UTC37d ago – – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Settings and map

What map is in play on QuietWorld - Experimental Households?

A procedural map runs on QuietWorld - Experimental Households, generated by the game.

What rules has QuietWorld - Experimental Households set, and what settings are in force?

The name of QuietWorld - Experimental Households carries no gather rate. Eight players per group is the limit, the game's default. Play runs as survival, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. In the server browser it sits under Modded: the game is changed by plugins or settings. The plugin count is Oxide. Anti-cheat is on: Valve's VAC.

About the server

Which location is QuietWorld - Experimental Households based in?

There is no region on record for QuietWorld - Experimental Households. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 24.24.227.182:24220 is the address it uses.

What Rust version does QuietWorld - Experimental Households currently run?

On Windows, QuietWorld - Experimental Households is running Rust network protocol 2633 and build 163794. Your game needs to match the protocol to join, and Steam updates it automatically.

How dependable is QuietWorld - Experimental Households for staying online?

Currently offline, QuietWorld - Experimental Households was last seen 13 days 10 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. On 10 October 2026, Rust Data Lab saw it for the first time.

Wipe days

What is the wiping pattern on QuietWorld - Experimental Households?

QuietWorld - Experimental Households's wipe history on record is too thin yet to tell its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 37 days 15 hours ago the current world was made.

Where it appears

How should you read the tags on QuietWorld - Experimental Households?

The game's server browser reads the tags QuietWorld - Experimental Households publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp4 (Max players): It has 4 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2633 (Protocol): To join, your game must match protocol 2633; cs163794 (Build): The game build is 163794; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does QuietWorld - Experimental Households appear in?

These themed Rust Data Lab lists carry QuietWorld - Experimental Households: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player numbers

What position does QuietWorld - Experimental Households hold among Rust servers?

The seven-day player-hours table has QuietWorld - Experimental Households at #15,125, in the top 70% of ranked servers.

How many players does QuietWorld - Experimental Households have at the moment?

QuietWorld - Experimental Households is offline at the moment; the last sighting was 13 days 10 hours ago.

How to join

What is the way to join QuietWorld - Experimental Households?

In Rust, press F1 and enter client.connect 24.24.227.182:24220. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp4,ptrak,$r?,v2633,gmrust,cs163794,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp4
Max players It has 4 slots.
ts8
Group limit This uses the game's default: 8 per team.
v2633
Protocol To join, your game must match protocol 2633.
cs163794
Build The game build is 163794.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code A region code has not been set here.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded You will find it under Modded: the game is altered by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.