Rust Data LabData lab · live
Live readings Servers11,695 Players60,531 Populated3,473 Fresh wipes · 3h111 Sampled every 5 min

Element card · group Vanilla · atomic number 15,471, its rank

RustedRootUSA-B1

Offline 24.34.64.152:28021 checked 34d ago

vanillamoddedcarbon
Join the experiment
Atomic mass · players now 0/ 40 0% full Room to join
7-day average0peak –
Rank · atomic number#15,471top 71%
Last wipe54d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Server setup

What map is in play on RustedRootUSA-B1?

RustedRootUSA-B1 runs a procedural map of size 6,000 with seed 1337; the game generates it. You can view it on RustMaps from this page, since matching size and seed produce the same map. The name of the map is: Custom Map.

How is RustedRootUSA-B1 configured, and what rules apply?

The name of RustedRootUSA-B1 carries no gather rate. Groups top out at 8 players, the default for the game. survival is the game mode, gather, build and raid, as in the standard game. Raids and player fights are part of play here. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Carbon. Vanilla is its own label: nothing is changed: rates, kits and rules are as Facepunch ships them. The VAC anti-cheat from Valve is enabled.

Server details

In what location does RustedRootUSA-B1 sit?

Nothing about a region is published by RustedRootUSA-B1. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 24.34.64.152:28021.

What Rust version does RustedRootUSA-B1 currently run?

Rust network protocol 2633 and build 163794 on Linux is what RustedRootUSA-B1 uses. Your game needs to match the protocol to join, and Steam updates it automatically.

Does RustedRootUSA-B1 stay up, and how reliable is its uptime?

Currently offline, RustedRootUSA-B1 was last seen 34 days 20 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.

Wipe days

How often does a wipe happen on RustedRootUSA-B1, and at what time?

The record holds too few of RustedRootUSA-B1's wipes to show its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. 54 days 16 hours ago the current world was made.

Lists and tags

How should you read the tags on RustedRootUSA-B1?

gmvanilla (Game mode): Survival, vanilla style; mp40 (Max players): Player slots: 40; ts8 (Group limit): This uses the game's default: 8 per team; v2633 (Protocol): The server runs protocol 2633, so your game needs the same version; cs163794 (Build): It runs build 163794; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here; ^v (Vanilla): Nothing is changed: rates, kits and rules are as Facepunch ships them; ^z (Modded): Because plugins or settings change the game, it is filed under Modded; ^y (Carbon): Plugins run on Carbon: that is the tag list RustedRootUSA-B1 publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does RustedRootUSA-B1 appear in?

The Rust Data Lab lists that include RustedRootUSA-B1 are: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more.

Population

How does RustedRootUSA-B1 compare with other servers in the rankings?

Player hours over the last week put RustedRootUSA-B1 at #15,471, inside the top 71% of ranked servers.

How many players does RustedRootUSA-B1 have at the moment?

The last recorded sighting of RustedRootUSA-B1 was 34 days 20 hours ago, and it is offline now.

Getting on

What is the way to join RustedRootUSA-B1?

You can connect by pressing F1 in Rust and entering client.connect 24.34.64.152:28021, or by pressing Launch Rust here, which starts the game through Steam and joins for you. You can find its website at https://www.tdefelice.com/.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2633,^z,^y,^v,gmvanilla,cs163794,ts8

Game

gmvanilla
Game mode Survival, vanilla style.
mp40
Max players Player slots: 40.
ts8
Group limit This uses the game's default: 8 per team.
v2633
Protocol The server runs protocol 2633, so your game needs the same version.
cs163794
Build It runs build 163794.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code A region code has not been set here.

Difficulty

^v
Vanilla Nothing is changed: rates, kits and rules are as Facepunch ships them.

Mods and access

^z
Modded Because plugins or settings change the game, it is filed under Modded.
^y
Carbon Plugins run on Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.