Rust Data LabData lab · live
Live readings Servers11,814 Players74,934 Populated3,774 Fresh wipes · 3h146 Sampled every 5 min

Element card · group Vanilla · atomic number 15,491, its rank

RustedRootUSA-C1

Offline 24.34.64.152:28031 checked 34d ago

vanillamoddedcarbon
Join the experiment
Atomic mass · players now 0/ 40 0% full Room to join
7-day average0peak –
Rank · atomic number#15,491top 69%
Last wipe54d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k22 Sep24 Sep25 Sep27 Sep28 Sep30 Sep

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Map and rules

What map is in play on RustedRootUSA-C1?

A procedural map of size 4,500 with seed 1833814390 runs on RustedRootUSA-C1, generated by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map.

What settings and rules apply on RustedRootUSA-C1?

The name of RustedRootUSA-C1 carries no gather rate. Eight players per group is the limit, the game's default. survival is the game mode, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. The server browser lists it under Modded, where plugins or settings change the game. Carbon plugins are running on it. Vanilla is its own label: standard rates, kits and rules, exactly as Facepunch ships the game. VAC is on, Valve's anti-cheat.

Server details

What region hosts RustedRootUSA-C1?

Nothing about a region is published by RustedRootUSA-C1. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 24.34.64.152:28031.

On what Rust version does RustedRootUSA-C1 operate?

On Linux, RustedRootUSA-C1 is running Rust network protocol 2633 and build 163794. Joining requires the same protocol on your game; Steam takes care of updating it.

Does RustedRootUSA-C1 stay up, and how reliable is its uptime?

Currently offline, RustedRootUSA-C1 was last seen 34 days 23 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. On 22 September 2026, Rust Data Lab saw it for the first time.

Wipe days

What is the wiping pattern on RustedRootUSA-C1?

Too few wipes are on record for RustedRootUSA-C1 to reveal a rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 54 days 3 hours ago.

Where it appears

How should you read the tags on RustedRootUSA-C1?

These are the tags RustedRootUSA-C1 makes public for the server browser to read: gmvanilla (Game mode): Survival, vanilla style; mp40 (Max players): 40 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): To join, your game must match protocol 2633; cs163794 (Build): Build number: 163794; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank; ^v (Vanilla): Standard rates, kits and rules, exactly as Facepunch ships the game; ^z (Modded): Because plugins or settings change the game, it is filed under Modded; ^y (Carbon): This server uses the Carbon plugin framework. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does RustedRootUSA-C1 appear in?

You will find RustedRootUSA-C1 on the following Rust Data Lab lists: Modded Rust servers, measured. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more.

Player counts

How does RustedRootUSA-C1 compare with other servers in the rankings?

Player hours over the last week put RustedRootUSA-C1 at #15,491, inside the top 69% of ranked servers.

How full is RustedRootUSA-C1 right now?

No live signal from RustedRootUSA-C1 right now, which was last seen 34 days 23 hours ago.

How to join

How can you connect to RustedRootUSA-C1?

You can connect by pressing F1 in Rust and entering client.connect 24.34.64.152:28031, or by pressing Launch Rust here, which starts the game through Steam and joins for you. For more, visit https://www.tdefelice.com/.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2633,^z,^y,^v,gmvanilla,cs163794,ts8

Game

gmvanilla
Game mode Survival, vanilla style.
mp40
Max players 40 is the slot count.
ts8
Group limit Teams cap at 8, which is the game default.
v2633
Protocol To join, your game must match protocol 2633.
cs163794
Build Build number: 163794.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code The region field is left blank.

Difficulty

^v
Vanilla Standard rates, kits and rules, exactly as Facepunch ships the game.

Mods and access

^z
Modded Because plugins or settings change the game, it is filed under Modded.
^y
Carbon This server uses the Carbon plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.