Rust Data LabData lab · live
Live readings Servers11,760 Players62,257 Populated3,509 Fresh wipes · 3h134 Sampled every 5 min

Element card · group Modded

Project Plagued - LOCAL Flying Car v0.2 Test

Offline 24.45.218.201:28015 checked 44d ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 5 0% full Room to join
7-day average0peak –
Rank · atomic number–score 0
Last wipe47d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

No rank history yet.
Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 Re RETRO RUST #1 … 87
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  4. 4 Ru RustSpain.com … 32
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  5. 5 Ru 404 RUST 2Х|ДЛ… 84
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Quick answers

from the figures on this page

Server setup

How is Project Plagued - LOCAL Flying Car v0.2 Test configured, and what rules apply?

Nothing in the name of Project Plagued - LOCAL Flying Car v0.2 Test gives a gather rate. With no change from the default, groups can hold up to 8 players. Play runs as survival, gather, build and raid, as in the standard game. You can fight other players and raid them. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. VAC is on, Valve's anti-cheat.

Server facts

In what location does Project Plagued - LOCAL Flying Car v0.2 Test sit?

There is no region on record for Project Plagued - LOCAL Flying Car v0.2 Test. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 24.45.218.201:28015.

On what Rust version does Project Plagued - LOCAL Flying Car v0.2 Test operate?

Rust network protocol 2633 and build 162989 on Windows is what Project Plagued - LOCAL Flying Car v0.2 Test uses. Your game needs to match the protocol to join, and Steam updates it automatically.

Does Project Plagued - LOCAL Flying Car v0.2 Test stay up, and how reliable is its uptime?

Currently offline, Project Plagued - LOCAL Flying Car v0.2 Test was last seen 44 days 16 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. It first appeared to Rust Data Lab on 13 September 2026.

Wipe days

How often does a wipe happen on Project Plagued - LOCAL Flying Car v0.2 Test, and at what time?

Project Plagued - LOCAL Flying Car v0.2 Test's wipe history on record is too thin yet to tell its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 47 days 3 hours ago.

Where it appears

How should you read the tags on Project Plagued - LOCAL Flying Car v0.2 Test?

These are the tags Project Plagued - LOCAL Flying Car v0.2 Test makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp5 (Max players): It has 5 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2633 (Protocol): Protocol 2633 is required; join only if your game matches it; cs162989 (Build): Build number: 162989; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does Project Plagued - LOCAL Flying Car v0.2 Test come up?

You will find Project Plagued - LOCAL Flying Car v0.2 Test on the following Rust Data Lab lists: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player counts

How many players does Project Plagued - LOCAL Flying Car v0.2 Test have at the moment?

The last recorded sighting of Project Plagued - LOCAL Flying Car v0.2 Test was 44 days 16 hours ago, and it is offline now.

Connection

What is the way to join Project Plagued - LOCAL Flying Car v0.2 Test?

In Rust, press F1 and enter client.connect 24.45.218.201:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2633,gmrust,cs162989,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp5
Max players It has 5 slots.
ts8
Group limit This uses the game's default: 8 per team.
v2633
Protocol Protocol 2633 is required; join only if your game matches it.
cs162989
Build Build number: 162989.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code The region field is left blank.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded You will find it under Modded: the game is altered by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.