Element card · group Modded · atomic number 15,970, its rank
Project Plagued Egyptian World 1.34 STAGING LOCAL TEST
Offline 24.45.218.201:29625 checked 27d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 11:34 UTC27d ago | 1 | – | running | 0 |
| Wed 30 Sep, 09:44 UTC28d ago | 1 | – | 1.1 days | 0 |
| Wed 30 Sep, 01:21 UTC29d ago | 1 | – | 0.3 days | 0 |
| Mon 28 Sep, 14:21 UTC30d ago | 1 | – | 1.5 days | 0 |
| Mon 28 Sep, 06:17 UTC31d ago | 1 | – | 0.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageSettings and map
What rules has Project Plagued Egyptian World 1.34 STAGING LOCAL TEST set, and what settings are in force?
Nothing in the name of Project Plagued Egyptian World 1.34 STAGING LOCAL TEST gives a gather rate. With no change from the default, groups can hold up to 8 players. Play runs as survival, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Oxide. Anti-cheat is on: Valve's VAC.
About the server
What region hosts Project Plagued Egyptian World 1.34 STAGING LOCAL TEST?
Nothing about a region is published by Project Plagued Egyptian World 1.34 STAGING LOCAL TEST. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 24.45.218.201:29625 is the address it uses.
What Rust version does Project Plagued Egyptian World 1.34 STAGING LOCAL TEST currently run?
Rust network protocol 2634 and build 166034 on Windows is what Project Plagued Egyptian World 1.34 STAGING LOCAL TEST uses. Your game needs to match the protocol to join, and Steam updates it automatically.
Does Project Plagued Egyptian World 1.34 STAGING LOCAL TEST stay up, and how reliable is its uptime?
Right now Project Plagued Egyptian World 1.34 STAGING LOCAL TEST is offline, with its last appearance 27 days 8 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. It first appeared to Rust Data Lab on 28 September 2026.
Wipe schedule
When does Project Plagued Egyptian World 1.34 STAGING LOCAL TEST wipe, and how often?
No next wipe can be predicted on Project Plagued Egyptian World 1.34 STAGING LOCAL TEST: its wipes come at irregular times. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 27 days 21 hours ago.
What does a typical wipe day on Project Plagued Egyptian World 1.34 STAGING LOCAL TEST involve?
Averaged across its recent wipes, the busiest point drew 1 players. Peak numbers on the latest wipe came 1 hours in.
Tags, lists
How should you read the tags on Project Plagued Egyptian World 1.34 STAGING LOCAL TEST?
These are the tags Project Plagued Egyptian World 1.34 STAGING LOCAL TEST makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp5 (Max players): It has 5 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs166034 (Build): It runs build 166034; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Where among the Rust Data Lab lists and filters does Project Plagued Egyptian World 1.34 STAGING LOCAL TEST come up?
These themed Rust Data Lab lists carry Project Plagued Egyptian World 1.34 STAGING LOCAL TEST: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
Against other Rust servers, where does Project Plagued Egyptian World 1.34 STAGING LOCAL TEST place?
Player hours over the last week put Project Plagued Egyptian World 1.34 STAGING LOCAL TEST at #15,970, inside the top 69% of ranked servers.
What does the current player count on Project Plagued Egyptian World 1.34 STAGING LOCAL TEST tell you?
The last recorded sighting of Project Plagued Egyptian World 1.34 STAGING LOCAL TEST was 27 days 8 hours ago, and it is offline now.
Connection
What steps get you onto Project Plagued Egyptian World 1.34 STAGING LOCAL TEST?
In Rust, press F1 and enter client.connect 24.45.218.201:29625. Or click Launch Rust here to open Rust via Steam and connect automatically.