Element card · group Modded · atomic number 15,179, its rank
Friend Hell Vehicles LOCAL TEST
Offline 24.45.218.201:29915 checked 11d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageServer setup
How is Friend Hell Vehicles LOCAL TEST configured, and what rules apply?
Nothing in the name of Friend Hell Vehicles LOCAL TEST gives a gather rate. With no change from the default, groups can hold up to 8 players. survival is the game mode, gather, build and raid, as in the standard game. You can fight other players and raid them. In the server browser it sits under Modded: the game is changed by plugins or settings. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.
Server details
What region hosts Friend Hell Vehicles LOCAL TEST?
No region is published by Friend Hell Vehicles LOCAL TEST. Rust Data Lab shows a server's stated location, not a verified position of the machine. 24.45.218.201:29915 is the address it uses.
On what Rust version does Friend Hell Vehicles LOCAL TEST operate?
On Windows, Friend Hell Vehicles LOCAL TEST is running Rust network protocol 2634 and build 167398. Your game needs to match the protocol to join, and Steam updates it automatically.
How reliably does Friend Hell Vehicles LOCAL TEST stay online?
Right now Friend Hell Vehicles LOCAL TEST is offline, with its last appearance 11 days 6 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. The first sighting by Rust Data Lab was on 17 October 2026.
Wipes and resets
What is the wiping pattern on Friend Hell Vehicles LOCAL TEST?
Friend Hell Vehicles LOCAL TEST's wipe history on record is too thin yet to tell its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. Counting back, the current world began 11 days 6 hours ago.
Lists and tags
What should you understand from the tags Friend Hell Vehicles LOCAL TEST carries?
These are the tags Friend Hell Vehicles LOCAL TEST makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp4 (Max players): 4 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, your game must match protocol 2634; cs167398 (Build): It runs build 167398; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Where among the Rust Data Lab lists and filters does Friend Hell Vehicles LOCAL TEST come up?
These themed Rust Data Lab lists carry Friend Hell Vehicles LOCAL TEST: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Player numbers
How does Friend Hell Vehicles LOCAL TEST compare with other servers in the rankings?
Friend Hell Vehicles LOCAL TEST sits at #15,179 for seven-day player hours, placing it in the top 70% of ranked servers.
How full is Friend Hell Vehicles LOCAL TEST right now?
Friend Hell Vehicles LOCAL TEST is offline at the moment; the last sighting was 11 days 6 hours ago.
Getting on
What is the way to join Friend Hell Vehicles LOCAL TEST?
You can connect by pressing F1 in Rust and entering client.connect 24.45.218.201:29915, or by pressing Launch Rust here, which starts the game through Steam and joins for you.