Rust Data LabData lab · live
Live readings Servers11,697 Players44,561 Populated3,120 Fresh wipes · 3h101 Sampled every 5 min

Element card · group Modded · atomic number 15,426, its rank

My Rust Server

Offline 24.79.13.150:28015 checked 15d ago

moddedcarbon
Join the experiment
Atomic mass · players now 0/ 50 0% full Room to join
7-day average0peak –
Rank · atomic number#15,426top 71%
Last wipe317d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k13 Oct14 Oct16 Oct17 Oct19 Oct20 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

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  3. 3 Re RETRO RUST #1 … 40
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  4. 4 Ru 404 RUST 2Х|ДЛ… 34
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  5. 5 Ru RustSpain.com … 7
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  6. 6 Ru 404 RUST 2Х|ДЛ… 5
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Quick answers

from the figures on this page

Settings and map

What map is in play on My Rust Server?

A procedural map runs on My Rust Server, generated by the game.

What rules has My Rust Server set, and what settings are in force?

Nothing in the name of My Rust Server gives a gather rate. With no change from the default, groups can hold up to 8 players. survival is the game mode, gather, build and raid, as in the standard game. You can fight other players and raid them. In the server browser it sits under Modded: the game is changed by plugins or settings. Carbon plugins are running on it. VAC is off, Valve's anti-cheat.

Server facts

Which location is My Rust Server based in?

The region code of My Rust Server is ca1, and no region is published. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 24.79.13.150:28015.

What Rust version does My Rust Server currently run?

Rust network protocol 2615 and build 139546 on Windows is what My Rust Server uses. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliably does My Rust Server stay online?

Currently offline, My Rust Server was last seen 15 days 22 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. On 13 October 2026, Rust Data Lab saw it for the first time.

Wipes and resets

When does My Rust Server wipe, and how often?

My Rust Server's wipe history on record is too thin yet to tell its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. Counting back, the current world began 317 days 21 hours ago.

Tags, lists

How should you read the tags on My Rust Server?

The game's server browser reads the tags My Rust Server publishes, which are gmvanilla (Game mode): Survival, vanilla style; mp50 (Max players): 50 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2615 (Protocol): Protocol 2615 is required; join only if your game matches it; cs139546 (Build): The game build is 139546; ptrak (Networking): The network layer is RakNet, standard in the game; $rca1 (Region code): Its region code reads ca1; ^z (Modded): Because plugins or settings change the game, it is filed under Modded; ^y (Carbon): This server uses the Carbon plugin framework. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does My Rust Server appear in?

The Rust Data Lab lists that include My Rust Server are: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Player numbers

Against other Rust servers, where does My Rust Server place?

My Rust Server sits at #15,426 for seven-day player hours, placing it in the top 71% of ranked servers.

How full is My Rust Server right now?

No live signal from My Rust Server right now, which was last seen 15 days 22 hours ago.

Connection

What steps get you onto My Rust Server?

You can connect by pressing F1 in Rust and entering client.connect 24.79.13.150:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp50,ptrak,$rca1,v2615,gmvanilla,cs139546,ts8,^z,^y

Game

gmvanilla
Game mode Survival, vanilla style.
mp50
Max players 50 is the slot count.
ts8
Group limit Teams cap at 8, which is the game default.
v2615
Protocol Protocol 2615 is required; join only if your game matches it.
cs139546
Build The game build is 139546.
ptrak
Networking The network layer is RakNet, standard in the game.
$rca1
Region code Its region code reads ca1.

Mods and access

^z
Modded Because plugins or settings change the game, it is filed under Modded.
^y
Carbon This server uses the Carbon plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.