Rust Data LabData lab · live
Live readings Servers11,765 Players59,281 Populated3,483 Fresh wipes · 3h134 Sampled every 5 min

Element card · group Modded · atomic number 15,339, its rank

09_Went

Offline 24.8.85.119:28215 checked 6d ago

moddedcarbon
Join the experiment
Atomic mass · players now 0/ 3 0% full Room to join
7-day average0peak –
Rank · atomic number#15,339top 69%
Last wipe7d agono schedule published
Next wipe–no rhythm it keeps
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap0.9 daysbetween real wipes
on rhythm29%of its recent wipes
wipe-day peak0players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Wed 21 OctSun 11 OctThu 8 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 21 Oct, 18:43 UTC7d ago 0 – running 0
Sun 11 Oct, 00:34 UTC17d ago 0 – 10.8 days 0
Thu 8 Oct, 22:25 UTC20d ago 1 halved by day 1 2.1 days 0
Wed 7 Oct, 23:06 UTC20d ago 1 – 1 days 0
Wed 7 Oct, 13:39 UTC21d ago 1 – 0.4 days 1
Wed 7 Oct, 02:04 UTC21d ago 1 – 0.5 days 1
Tue 6 Oct, 05:16 UTC22d ago 1 – 0.9 days 0
Mon 5 Oct, 19:29 UTC23d ago 1 – 0.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 Re RETRO RUST #1 … 71
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Quick answers

from the figures on this page

Server setup

What map is in play on 09_Went?

A procedural map of size 1,000 with seed 1337 runs on 09_Went, generated by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map. On the map name: Custom Map.

What rules has 09_Went set, and what settings are in force?

The name of 09_Went carries no gather rate. Eight players per group is the limit, the game's default. survival is the game mode, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. The server browser lists it under Modded, where plugins or settings change the game. Carbon plugins are running on it. VAC is on, Valve's anti-cheat.

Server facts

What region hosts 09_Went?

There is no region on record for 09_Went. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 24.8.85.119:28215.

What Rust version does 09_Went currently run?

Rust network protocol 2633 and build 162929 on Windows is what 09_Went uses. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliably does 09_Went stay online?

Right now 09_Went is offline, with its last appearance 6 days 22 hours ago. For the last 7 full days, 7 of 168 hours were online, giving 4% uptime. The first sighting by Rust Data Lab was on 16 September 2026.

Wipe schedule

How often does a wipe happen on 09_Went, and at what time?

There is no next wipe to predict for 09_Went, which wipes at irregular times. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. 7 days 3 hours ago the current world was made.

How does 09_Went look on the day of a wipe?

Averaged across its recent wipes, the busiest point drew 0 players. 0 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 0% of recent wipes. The crowd fell below half by day 1 when it didn't hold.

Where it appears

Which meanings sit behind the tags on 09_Went?

These are the tags 09_Went makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp3 (Max players): Player slots: 3; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): Protocol 2633 is required; join only if your game matches it; cs162929 (Build): The game build is 162929; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here; ^z (Modded): Because plugins or settings change the game, it is filed under Modded; ^y (Carbon): The plugin framework here is Carbon. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does 09_Went appear in?

These themed Rust Data Lab lists carry 09_Went: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player numbers

Against other Rust servers, where does 09_Went place?

The seven-day player-hours table has 09_Went at #15,339, in the top 69% of ranked servers.

How full is 09_Went right now?

09_Went is offline at the moment; the last sighting was 6 days 22 hours ago. The past week gives an average of 0 players.

Connection

How can you connect to 09_Went?

You can connect by pressing F1 in Rust and entering client.connect 24.8.85.119:28215, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp3,ptrak,$r?,v2633,gmrust,cs162929,ts8,^z,^y

Game

gmrust
Game mode Survival in the standard Rust style.
mp3
Max players Player slots: 3.
ts8
Group limit Teams cap at 8, which is the game default.
v2633
Protocol Protocol 2633 is required; join only if your game matches it.
cs162929
Build The game build is 162929.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code A region code has not been set here.

Mods and access

^z
Modded Because plugins or settings change the game, it is filed under Modded.
^y
Carbon The plugin framework here is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.