Element card · group Modded · atomic number 15,351, its rank
Backstage firewall test
Offline 24.8.85.119:28325 checked 4d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer setup
What map is in play on Backstage firewall test?
Backstage firewall test runs a procedural map of size 2,000 with seed 1610380731; the game generates it. Same size and seed give the same map, so this page lets you look at it on RustMaps.
How is Backstage firewall test configured, and what rules apply?
Nothing in the name of Backstage firewall test gives a gather rate. Groups top out at 8 players, the default for the game. Play runs as survival, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. Plugins or settings change the game, so the browser lists it under Modded. Carbon plugins are running on it. VAC is on, Valve's anti-cheat.
Server facts
What region hosts Backstage firewall test?
Nothing about a region is published by Backstage firewall test. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 24.8.85.119:28325.
On what Rust version does Backstage firewall test operate?
On Windows, Backstage firewall test is running Rust network protocol 2635 and build 168909. The protocol must match for you to join; Steam will update your game.
How reliably does Backstage firewall test stay online?
Backstage firewall test is not online at the moment; the last sighting was 4 days 13 hours ago. It was online for 37 of 168 hours in the last 7 full days, which is 22% uptime. On 19 October 2026, Rust Data Lab saw it for the first time.
Wipe days
When does Backstage firewall test wipe, and how often?
The record holds too few of Backstage firewall test's wipes to show its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Counting back, the current world began 9 days 7 hours ago.
Tags, lists
What should you understand from the tags Backstage firewall test carries?
These are the tags Backstage firewall test makes public for the server browser to read: gmvanilla (Game mode): Survival, vanilla style; mp10 (Max players): Player slots: 10; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings; ^y (Carbon): Plugins run on Carbon. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Which Rust Data Lab filters and lists does Backstage firewall test appear in?
These themed Rust Data Lab lists carry Backstage firewall test: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Player counts
Against other Rust servers, where does Backstage firewall test place?
Backstage firewall test sits at #15,351 for seven-day player hours, placing it in the top 69% of ranked servers.
What does the current player count on Backstage firewall test tell you?
The last recorded sighting of Backstage firewall test was 4 days 13 hours ago, and it is offline now. Over seven days the mean player count is 0.
Connection
How can you connect to Backstage firewall test?
In Rust, press F1 and enter client.connect 24.8.85.119:28325. Or click Launch Rust here to open Rust via Steam and connect automatically.