Element card · group Modded · atomic number 15,338, its rank
Jorganization Civil War!
Online 24.86.143.141:20200 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 4 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 7 Oct, 05:24 UTC22d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageSettings and map
What map is in play on Jorganization Civil War!?
Jorganization Civil War! runs a procedural map of size 6,000 with seed 89612; the game generates it. The map repeats when size and seed match, and you can view it on RustMaps from this page.
How is Jorganization Civil War! configured, and what rules apply?
Nothing in the name of Jorganization Civil War! gives a gather rate. Groups top out at 8 players, the default for the game. survival is the game mode, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. In the server browser it sits under Modded: the game is changed by plugins or settings. Carbon plugins are running on it. The VAC anti-cheat from Valve is enabled.
About the server
What region hosts Jorganization Civil War!?
There is no region on record for Jorganization Civil War!. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 24.86.143.141:20200.
On what Rust version does Jorganization Civil War! operate?
On Windows, Jorganization Civil War! is running Rust network protocol 2635 and build 168909. The protocol must match for you to join; Steam will update your game.
Does Jorganization Civil War! stay up, and how reliable is its uptime?
Right now, Jorganization Civil War! is reachable. The uptime it reports suggests it restarted roughly 22 hours ago. For the last 7 full days, 115 of 168 hours were online, giving 68% uptime. On 5 October 2026, Rust Data Lab saw it for the first time.
Is Jorganization Civil War! known for smooth running?
The last 48 hours show an average of 60 server fps and a minimum of 34. The maximum entity count was 210,832, covering buildings, deployables and all else in the world. Memory use peaked at 4,506 MB. What players experience as lag comes from low fps and a rising entity count.
Wipe schedule
When does Jorganization Civil War! wipe, and how often?
Jorganization Civil War!'s wipe history on record is too thin yet to tell its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. Counting back, the current world began 22 days 3 hours ago.
What does a typical wipe day on Jorganization Civil War! involve?
Recent wipes on average reached 1 players at their busiest. The latest wipe's peak fell 4 hours after it began.
Where it appears
How should you read the tags on Jorganization Civil War!?
The game's server browser reads the tags Jorganization Civil War! publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp128 (Max players): 128 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings alter the game, so it lists under Modded; ^y (Carbon): This server uses the Carbon plugin framework. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Which Rust Data Lab filters and lists does Jorganization Civil War! appear in?
You will find Jorganization Civil War! on the following Rust Data Lab lists: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Population
What position does Jorganization Civil War! hold among Rust servers?
Jorganization Civil War! sits at #15,338 for seven-day player hours, placing it in the top 69% of ranked servers.
What does the current player count on Jorganization Civil War! tell you?
Jorganization Civil War! currently shows 0 players across 128 slots. The past week gives an average of 0 players.
Connection
What is the way to join Jorganization Civil War!?
Open the console with F1 in Rust and type client.connect 24.86.143.141:20200. The Launch Rust button on this page does the same job through Steam.