Rust Data LabData lab · live
Live readings Servers11,657 Players32,896 Populated2,828 Fresh wipes · 3h79 Sampled every 5 min

Element card · group Modded · atomic number 15,982, its rank

6MyDev Server

Offline 27.130.13.128:28020 checked 22d ago

moddedcarbon
Join the experiment
Atomic mass · players now 0/ ?
7-day average0peak –
Rank · atomic number#15,982top 71%
Last wipe22d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k6 Oct7 Oct9 Oct10 Oct12 Oct13 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Bu [EU] Builders … 40
    [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | EU · groups of 8+ · 116 on average 40/ 999
  2. 2 Bu [NA] Builders … 129
    [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | NA · groups of 8+ · 90 on average 129/ 999
  3. 3 Ru [AU] Rusticate… 54
    [AU] Rusticated.com - Creative Sandbox | Build | Never Wipes OC · groups of 8+ · 52 on average 54/ 150
  4. 4 At Atlas // CSL -… 9
    Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA EU · groups of 30+ · weekly · 37 on average 9/ 100
  5. 5 Aq AQRUX RUST BUI… 8
    AQRUX RUST BUILD | CREATIVE | SANDBOX EU · groups of 8+ · monthly · 24 on average 8/ 100
  6. 6 Ko KoalaKopters -… 19

Quick answers

from the figures on this page

Settings and map

What rules has 6MyDev Server set, and what settings are in force?

No gather rate appears in the name of 6MyDev Server. Group size is capped at 1000 players. build & creative is the game mode, building sandbox, gathering off. In the server browser it sits under Modded: the game is changed by plugins or settings. Plugins in use: Carbon. The VAC anti-cheat from Valve is enabled.

About the server

In what location does 6MyDev Server sit?

There is no region on record for 6MyDev Server. Rust Data Lab shows a server's stated location, not a verified position of the machine. 27.130.13.128:28020 is the address it uses.

What Rust version does 6MyDev Server currently run?

Rust network protocol 2634 and build 166652 on Windows is what 6MyDev Server uses. Joining requires the same protocol on your game; Steam takes care of updating it.

Does 6MyDev Server stay up, and how reliable is its uptime?

Currently offline, 6MyDev Server was last seen 22 days 17 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. On 6 October 2026, Rust Data Lab saw it for the first time.

Wipe schedule

How often does a wipe happen on 6MyDev Server, and at what time?

6MyDev Server's wipe history on record is too thin yet to tell its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Counting back, the current world began 22 days 20 hours ago.

Tags, lists

How should you read the tags on 6MyDev Server?

These are the tags 6MyDev Server makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp0 (Max players): 0 is the slot count; ts1000 (Group limit): The team limit is 1000; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs166652 (Build): The game build is 166652; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set; ^c (Creative): You get a sandbox for building, without gathering; ^k (Build server): Base building and practice are the focus; ^z (Modded): Plugins or settings alter the game, so it lists under Modded; ^y (Carbon): This server uses the Carbon plugin framework. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does 6MyDev Server come up?

These themed Rust Data Lab lists carry 6MyDev Server: Modded Rust servers, measured, Rust build and creative servers and Creative Rust servers. Applying these filters on the server list returns it: Type: Modded; Server tag: Creative ^c, Build server ^k, Modded ^z and Carbon ^y; Group limit: 5 or more.

Population

Against other Rust servers, where does 6MyDev Server place?

6MyDev Server sits at #15,982 for seven-day player hours, placing it in the top 71% of ranked servers.

How full is 6MyDev Server right now?

The last recorded sighting of 6MyDev Server was 22 days 17 hours ago, and it is offline now.

How to join

How can you connect to 6MyDev Server?

In Rust, press F1 and enter client.connect 27.130.13.128:28020. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp0,ptrak,$r?,v2634,^z,^y,^c,^k,gmrust,cs166652,ts1000

Game

gmrust
Game mode Standard Rust survival is the game here.
mp0
Max players 0 is the slot count.
ts1000
Group limit The team limit is 1000.
v2634
Protocol The server runs protocol 2634, so your game needs the same version.
cs166652
Build The game build is 166652.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code No region code is set.

Gameplay

^c
Creative You get a sandbox for building, without gathering.
^k
Build server Base building and practice are the focus.

Mods and access

^z
Modded Plugins or settings alter the game, so it lists under Modded.
^y
Carbon This server uses the Carbon plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.