Element card · group Modded · atomic number 16,089, its rank
Zache Local Build Server
Offline 31.111.112.247:28015 checked 34d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
What settings and rules apply on Zache Local Build Server?
Nothing in the name of Zache Local Build Server gives a gather rate. Eight players per group is the limit, the game's default. Play runs as survival, raiding, building and gathering: the standard game. Raids and player fights are part of play here. In the server browser it sits under Modded: the game is changed by plugins or settings. Plugins in use: Oxide. VAC is on, Valve's anti-cheat.
Server facts
In what location does Zache Local Build Server sit?
Nothing about a region is published by Zache Local Build Server. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 31.111.112.247:28015.
What Rust version does Zache Local Build Server currently run?
Rust network protocol 2633 and build 164530 on Linux is what Zache Local Build Server uses. Joining requires the same protocol on your game; Steam takes care of updating it.
Does Zache Local Build Server stay up, and how reliable is its uptime?
Zache Local Build Server is not online at the moment; the last sighting was 34 days 21 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. On 23 September 2026, Rust Data Lab saw it for the first time.
Wipe days
What is the wiping pattern on Zache Local Build Server?
Zache Local Build Server's wipe history on record is too thin yet to tell its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. Counting back, the current world began 55 days 12 hours ago.
Tags, lists
What should you understand from the tags Zache Local Build Server carries?
These are the tags Zache Local Build Server makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp4 (Max players): 4 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): To join, your game must match protocol 2633; cs164530 (Build): It runs build 164530; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Which Rust Data Lab filters and lists does Zache Local Build Server appear in?
You will find Zache Local Build Server on the following Rust Data Lab lists: Modded Rust servers, measured and Rust build and creative servers. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player counts
Against other Rust servers, where does Zache Local Build Server place?
The seven-day player-hours table has Zache Local Build Server at #16,089, in the top 71% of ranked servers.
What does the current player count on Zache Local Build Server tell you?
No live signal from Zache Local Build Server right now, which was last seen 34 days 21 hours ago.
How to join
What steps get you onto Zache Local Build Server?
In Rust, press F1 and enter client.connect 31.111.112.247:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.