Rust Data LabData lab · live
Live readings Servers11,767 Players74,585 Populated3,497 Fresh wipes · 3h237 Sampled every 5 min

Element card · group Modded · atomic number 11,455, its rank

Server_216_DevBlog

Offline 31.135.199.171:28015 checked 4d ago

modded
Join the experiment
Atomic mass · players now 1/ 10 10% full Room to join
7-day average1peak 1
Rank · atomic number#11,455top 51%
Last wipe47d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep3 Oct7 Oct12 Oct29 Oct

Top 51% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Sh ShockRust | Bl… 36
    ShockRust | Blue | NoLimit no group limit · 150 on average 36/ 500
  2. 2 Ми МИНИ-КАРТА 2Х … 132
    МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 132/ 100
  3. 3 Re RETRO RUST #1 … 65
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 120 on average 65/ 225
  4. 4 Ru 404 RUST 2Х|ДЛ… 24
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 96 on average 24/ 700
  5. 5 Ru 404 RUST 2Х|ДЛ… 73
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 92 on average 73/ 700
  6. 6 Ru RustSpain.com … 281
    RustSpain.com | EU Main EU · groups of 12+ · weekly · 85 on average 281/ 310

Quick answers

from the figures on this page

Server setup

What map is in play on Server_216_DevBlog?

Generated by the game, the map on Server_216_DevBlog is procedural.

What rules has Server_216_DevBlog set, and what settings are in force?

Nothing in the name of Server_216_DevBlog gives a gather rate. Nothing is published about a group limit. Play runs as survival, raiding, building and gathering: the standard game. Raids and player fights are part of play here. Plugins or settings change the game, so the browser lists it under Modded. The VAC anti-cheat from Valve is disabled.

Server facts

Which location is Server_216_DevBlog based in?

Nothing about a region is published by Server_216_DevBlog. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 31.135.199.171:28015.

Which Rust version is Server_216_DevBlog on?

On Windows, Server_216_DevBlog is running Rust network protocol 2180. Joining requires the same protocol on your game; Steam takes care of updating it.

How dependable is Server_216_DevBlog for staying online?

Right now Server_216_DevBlog is offline, with its last appearance 4 days 10 hours ago. It was online for 2 of 168 hours in the last 7 full days, which is 1% uptime. It first appeared to Rust Data Lab on 15 September 2026.

Wipe schedule

How often does a wipe happen on Server_216_DevBlog, and at what time?

Server_216_DevBlog's wipe history on record is too thin yet to tell its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 47 days 3 hours ago.

Tags, lists

Which meanings sit behind the tags on Server_216_DevBlog?

gmrust (Game mode): Standard Rust survival is the game here; mp10 (Max players): Player slots: 10; v2180 (Protocol): To join, your game must match protocol 2180; oxide (Oxide): Plugins run through Oxide (uMod); modded (Modded): You will find it under Modded: the game is altered by plugins or settings; hdf93daba (Custom tag): This is not one of Rust's standard tags: an owner or a plugin added it; stok (Custom tag): This is not one of Rust's standard tags: an owner or a plugin added it: that is the tag list Server_216_DevBlog publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does Server_216_DevBlog come up?

These themed Rust Data Lab lists carry Server_216_DevBlog: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded.

Population

Against other Rust servers, where does Server_216_DevBlog place?

Player hours over the last week put Server_216_DevBlog at #11,455, inside the top 51% of ranked servers.

How full is Server_216_DevBlog right now?

The last recorded sighting of Server_216_DevBlog was 4 days 10 hours ago, and it is offline now. The week's figures average 1 players and top out at 1.

Connection

What steps get you onto Server_216_DevBlog?

You can connect by pressing F1 in Rust and entering client.connect 31.135.199.171:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp10,v2180,hdf93daba,stok,gmrust,oxide,modded

Game

gmrust
Game mode Standard Rust survival is the game here.
mp10
Max players Player slots: 10.
v2180
Protocol To join, your game must match protocol 2180.

Mods and access

oxide
Oxide Plugins run through Oxide (uMod).
modded
Modded You will find it under Modded: the game is altered by plugins or settings.

Other

hdf93daba
Custom tag This is not one of Rust's standard tags: an owner or a plugin added it.
stok
Custom tag This is not one of Rust's standard tags: an owner or a plugin added it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.