Rust Data LabData lab · live
Live readings Servers11,873 Players91,534 Populated3,854 Fresh wipes · 3h380 Sampled every 5 min

Element card · group Modded · atomic number 15,347, its rank

My Build & Edit Server

Offline 31.148.172.180:28015 checked 9d ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 10 0% full Room to join
7-day average0peak –
Rank · atomic number#15,347top 70%
Last wipe52d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k26 Sep1 Oct6 Oct12 Oct22 Oct27 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Bu [EU] Builders … 210
    [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | EU · groups of 8+ · 116 on average 210/ 999
  2. 2 Bu [NA] Builders … 61
    [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | NA · groups of 8+ · 90 on average 61/ 999
  3. 3 Ru [AU] Rusticate… 35
    [AU] Rusticated.com - Creative Sandbox | Build | Never Wipes OC · groups of 8+ · 53 on average 35/ 150
  4. 4 At Atlas // CSL -… 18
    Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA EU · groups of 30+ · weekly · 37 on average 18/ 100
  5. 5 Aq AQRUX RUST BUI… 48
    AQRUX RUST BUILD | CREATIVE | SANDBOX EU · groups of 8+ · monthly · 24 on average 48/ 100
  6. 6 Ko KoalaKopters -… 33

Quick answers

from the figures on this page

Server setup

What map is in play on My Build & Edit Server?

Generated by the game, the map on My Build & Edit Server is procedural.

What rules has My Build & Edit Server set, and what settings are in force?

Nothing in the name of My Build & Edit Server gives a gather rate. Eight players per group is the limit, the game's default. survival is the game mode, gather, build and raid, as in the standard game. You can fight other players and raid them. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Oxide. VAC is on, Valve's anti-cheat.

Server facts

What region hosts My Build & Edit Server?

Nothing about a region is published by My Build & Edit Server. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 31.148.172.180:28015.

What Rust version does My Build & Edit Server currently run?

On Windows, My Build & Edit Server is running Rust network protocol 2633 and build 163272. The protocol must match for you to join; Steam will update your game.

How reliably does My Build & Edit Server stay online?

Currently offline, My Build & Edit Server was last seen 9 days 3 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. On 26 September 2026, Rust Data Lab saw it for the first time.

Wipe schedule

When does My Build & Edit Server wipe, and how often?

Too few wipes are on record for My Build & Edit Server to reveal a rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. 52 days 23 hours ago the current world was made.

Tags, lists

What should you understand from the tags My Build & Edit Server carries?

These are the tags My Build & Edit Server makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): 10 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2633 (Protocol): Protocol 2633 is required; join only if your game matches it; cs163272 (Build): It runs build 163272; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does My Build & Edit Server appear in?

You will find My Build & Edit Server on the following Rust Data Lab lists: Modded Rust servers, measured and Rust build and creative servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player numbers

What position does My Build & Edit Server hold among Rust servers?

Player hours over the last week put My Build & Edit Server at #15,347, inside the top 70% of ranked servers.

How many players does My Build & Edit Server have at the moment?

My Build & Edit Server is offline at the moment; the last sighting was 9 days 3 hours ago.

Connection

What steps get you onto My Build & Edit Server?

In Rust, press F1 and enter client.connect 31.148.172.180:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs163272,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp10
Max players 10 is the slot count.
ts8
Group limit 8 per team, the default the game ships with.
v2633
Protocol Protocol 2633 is required; join only if your game matches it.
cs163272
Build It runs build 163272.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code The region field is left blank.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.