Rust Data LabData lab · live
Live readings Servers11,716 Players55,754 Populated3,252 Fresh wipes · 3h168 Sampled every 5 min

Element card · group Modded · atomic number 5,222, its rank

Rust Update Check

Offline 31.173.170.141:28015 checked 2d ago

moddedcarbon
Join the experiment
Atomic mass · players now 1/ 10 10% full Room to join
7-day average2peak 4
Rank · atomic number#5,222top 23%
Last wipe3d agono schedule published
Next wipe–no rhythm it keeps
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k22 Oct23 Oct25 Oct26 Oct28 Oct29 Oct

Top 23% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1.7 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak3players, last three wipes

The first 48 hours of its last wipes

Mon 26 OctSun 25 OctThu 22 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 9 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 07:31 UTC3d ago 4 – running 0
Sun 25 Oct, 17:24 UTC3d ago 4 – 0.6 days 1
Thu 22 Oct, 23:07 UTC6d ago 1 – 2.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 Re RETRO RUST #1 … 184
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  4. 4 Ru 404 RUST 2Х|ДЛ… 78
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  5. 5 Ru RustSpain.com … 7
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  6. 6 Ru 404 RUST 2Х|ДЛ… 18
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Quick answers

from the figures on this page

Settings and map

What settings and rules apply on Rust Update Check?

No gather rate appears in the name of Rust Update Check. Groups top out at 8 players, the default for the game. Play runs as survival, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. Plugins or settings change the game, so the browser lists it under Modded. Carbon plugins are running on it. VAC is off, Valve's anti-cheat.

About the server

What region hosts Rust Update Check?

No region is published by Rust Update Check. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 31.173.170.141:28015 is the address it uses.

On what Rust version does Rust Update Check operate?

Rust network protocol 2635 and build 168909 on Windows is what Rust Update Check uses. The protocol must match for you to join; Steam will update your game.

Does Rust Update Check stay up, and how reliable is its uptime?

Currently offline, Rust Update Check was last seen 2 days 15 hours ago. For the last 6 full days, 22 of 144 hours were online, giving 15% uptime. The first sighting by Rust Data Lab was on 22 October 2026.

Wipes and resets

What is the wiping pattern on Rust Update Check?

With no fixed rhythm, Rust Update Check wipes at irregular times, so the next wipe cannot be predicted. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. 3 days 2 hours ago the current world was made.

What does a typical wipe day on Rust Update Check involve?

Averaged across its recent wipes, the busiest point drew 3 players. Peak numbers on the latest wipe came 9 hours in.

Lists and tags

What should you understand from the tags Rust Update Check carries?

gmrust (Game mode): Standard Rust survival is the game here; mp10 (Max players): Player slots: 10; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings; ^y (Carbon): Plugins run on Carbon: that is the tag list Rust Update Check publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does Rust Update Check appear in?

These themed Rust Data Lab lists carry Rust Update Check: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

Player counts

What position does Rust Update Check hold among Rust servers?

Player hours over the last week put Rust Update Check at #5,222, inside the top 23% of ranked servers.

How full is Rust Update Check right now?

No live signal from Rust Update Check right now, which was last seen 2 days 15 hours ago. Averaged over the past week: 2 players, peaking at 4.

How to join

How can you connect to Rust Update Check?

In Rust, press F1 and enter client.connect 31.173.170.141:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Standard Rust survival is the game here.
mp10
Max players Player slots: 10.
ts8
Group limit 8 per team, the default the game ships with.
v2635
Protocol The server runs protocol 2635, so your game needs the same version.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code No region code is set.

Mods and access

^z
Modded You will find it under Modded: the game is altered by plugins or settings.
^y
Carbon Plugins run on Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.