Element card · group Modded · atomic number 14,182, its rank
Servtest20
Offline 31.181.185.123:28015 checked 14d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 66% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
What settings and rules apply on Servtest20?
No gather rate appears in the name of Servtest20. You get up to 10 players per group. survival is the game mode, raiding, building and gathering: the standard game. Raids and player fights are part of play here. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are running on it. Anti-cheat is on: Valve's VAC.
About the server
Which location is Servtest20 based in?
There is no region on record for Servtest20. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 31.181.185.123:28015.
Which Rust version is Servtest20 on?
On Windows, Servtest20 is running Rust network protocol 2634 and build 167781. The protocol must match for you to join; Steam will update your game.
How dependable is Servtest20 for staying online?
Servtest20 is not online at the moment; the last sighting was 14 days 20 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. The first sighting by Rust Data Lab was on 14 October 2026.
Wipe schedule
What is the wiping pattern on Servtest20?
The record holds too few of Servtest20's wipes to show its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. Counting back, the current world began 27 days 20 hours ago.
Lists and tags
Which meanings sit behind the tags on Servtest20?
The game's server browser reads the tags Servtest20 publishes, which are gmvanilla (Game mode): Survival, vanilla style; mp100 (Max players): Player slots: 100; ts10 (Group limit): Teams cap at 10 players; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs167781 (Build): It runs build 167781; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Where among the Rust Data Lab lists and filters does Servtest20 come up?
You will find Servtest20 on the following Rust Data Lab lists: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player numbers
Against other Rust servers, where does Servtest20 place?
The seven-day player-hours table has Servtest20 at #14,182, in the top 66% of ranked servers.
How full is Servtest20 right now?
Servtest20 is offline at the moment; the last sighting was 14 days 20 hours ago.
Connection
How can you connect to Servtest20?
Open the console with F1 in Rust and type client.connect 31.181.185.123:28015. The Launch Rust button on this page does the same job through Steam.