Rust Data LabData lab · live
Live readings Servers11,815 Players73,779 Populated3,763 Fresh wipes · 3h143 Sampled every 5 min

Element card · group Modded · atomic number 15,400, its rank

ServtestFermer

Offline 31.181.64.185:28015 checked 39d ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 100 0% full Room to join
7-day average0peak –
Rank · atomic number#15,400no region published
Last wipe60d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep25 Sep
Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Sh ShockRust | Bl… 128
    ShockRust | Blue | NoLimit no group limit · 164 on average 128/ 500
  2. 2 Ми МИНИ-КАРТА 2Х … 128
    МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 EU · groups of 8+ · weekly · 128 on average 128/ 100
  3. 3 Re RETRO RUST #1 … 121
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 112 on average 121/ 225
  4. 4 Ru RustSpain.com … 26
    RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average 26/ 200
  5. 5 Ru 404 RUST 2Х|ДЛ… 115
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 86 on average 115/ 700
  6. 6 Ru 404 RUST 2Х|ДЛ… 37
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 83 on average 37/ 1,000

Quick answers

from the figures on this page

Settings and map

What rules has ServtestFermer set, and what settings are in force?

Nothing in the name of ServtestFermer gives a gather rate. Group size is capped at 10 players. Play runs as survival, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. Plugins or settings change the game, so the browser lists it under Modded. Oxide plugins are running on it. The VAC anti-cheat from Valve is enabled.

About the server

Which location is ServtestFermer based in?

Nothing about a region is published by ServtestFermer. Rust Data Lab shows a server's stated location, not a verified position of the machine. 31.181.64.185:28015 is the address it uses.

What Rust version does ServtestFermer currently run?

Rust network protocol 2633 and build 164530 on Windows is what ServtestFermer uses. The protocol must match for you to join; Steam will update your game.

How reliably does ServtestFermer stay online?

ServtestFermer is not online at the moment; the last sighting was 39 days 9 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. It first appeared to Rust Data Lab on 16 September 2026.

Wipe days

How often does a wipe happen on ServtestFermer, and at what time?

Too few wipes are on record for ServtestFermer to reveal a rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 60 days 12 hours ago.

Tags, lists

How should you read the tags on ServtestFermer?

The game's server browser reads the tags ServtestFermer publishes, which are gmvanilla (Game mode): This is vanilla survival; mp100 (Max players): Player slots: 100; ts10 (Group limit): No team may exceed 10; v2633 (Protocol): Protocol 2633 is required; join only if your game matches it; cs164530 (Build): It runs build 164530; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does ServtestFermer come up?

The Rust Data Lab lists that include ServtestFermer are: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player numbers

What position does ServtestFermer hold among Rust servers?

The seven-day player-hours table has ServtestFermer at #15,400, in the top – of ranked servers.

What does the current player count on ServtestFermer tell you?

ServtestFermer is offline at the moment; the last sighting was 39 days 9 hours ago.

Getting on

What is the way to join ServtestFermer?

In Rust, press F1 and enter client.connect 31.181.64.185:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2633,gmvanilla,cs164530,ts10,^o^z

Game

gmvanilla
Game mode This is vanilla survival.
mp100
Max players Player slots: 100.
ts10
Group limit No team may exceed 10.
v2633
Protocol Protocol 2633 is required; join only if your game matches it.
cs164530
Build It runs build 164530.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code A region code has not been set here.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.