Rust Data LabData lab · live
Live readings Servers11,662 Players33,506 Populated2,814 Fresh wipes · 3h80 Sampled every 5 min

Element card · group Modded · atomic number 14,053, its rank

LinuxGSM

Offline 31.183.195.129:28015 checked 38d ago

moddedcarbon
Join the experiment
Atomic mass · players now 1/ 50 2% full Room to join
7-day average0peak –
Rank · atomic number#14,053no region published
Last wipe38d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep21 Sep23 Sep24 Sep26 Sep27 Sep
Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap0.6 daysbetween real wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Sun 20 SepSat 19 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 20 Sep, 09:41 UTC38d ago 1 – running 1
Sat 19 Sep, 18:57 UTC39d ago 1 – 0.6 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Map and rules

What map is in play on LinuxGSM?

A procedural map runs on LinuxGSM, generated by the game.

How is LinuxGSM configured, and what rules apply?

No gather rate appears in the name of LinuxGSM. With no change from the default, groups can hold up to 8 players. survival is the game mode, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Carbon. VAC is on, Valve's anti-cheat.

Server details

What region hosts LinuxGSM?

There is no region on record for LinuxGSM. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 31.183.195.129:28015.

Which Rust version is LinuxGSM on?

On Linux, LinuxGSM is running Rust network protocol 2633 and build 163794. Joining requires the same protocol on your game; Steam takes care of updating it.

How dependable is LinuxGSM for staying online?

LinuxGSM is not online at the moment; the last sighting was 38 days 17 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. The first sighting by Rust Data Lab was on 17 September 2026.

Wipe schedule

When does LinuxGSM wipe, and how often?

The record holds too few of LinuxGSM's wipes to show its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. 38 days 18 hours ago the current world was made.

What does a typical wipe day on LinuxGSM involve?

Recent wipes on average reached 1 players at their busiest. The latest wipe's peak fell 1 hours after it began.

Lists and tags

Which meanings sit behind the tags on LinuxGSM?

gmvanilla (Game mode): Survival, vanilla style; mp50 (Max players): It has 50 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2633 (Protocol): Protocol 2633 is required; join only if your game matches it; cs163794 (Build): The game build is 163794; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here; ^z (Modded): Because plugins or settings change the game, it is filed under Modded; ^y (Carbon): This server uses the Carbon plugin framework: that is the tag list LinuxGSM publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does LinuxGSM come up?

You will find LinuxGSM on the following Rust Data Lab lists: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Player counts

How does LinuxGSM compare with other servers in the rankings?

The seven-day player-hours table has LinuxGSM at #14,053, in the top – of ranked servers.

How many players does LinuxGSM have at the moment?

The last recorded sighting of LinuxGSM was 38 days 17 hours ago, and it is offline now.

How to join

What steps get you onto LinuxGSM?

You can connect by pressing F1 in Rust and entering client.connect 31.183.195.129:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmvanilla,cs163794,ts8,^z,^y

Game

gmvanilla
Game mode Survival, vanilla style.
mp50
Max players It has 50 slots.
ts8
Group limit 8 per team, the default the game ships with.
v2633
Protocol Protocol 2633 is required; join only if your game matches it.
cs163794
Build The game build is 163794.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code A region code has not been set here.

Mods and access

^z
Modded Because plugins or settings change the game, it is filed under Modded.
^y
Carbon This server uses the Carbon plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.