Rust Data LabData lab · live
Live readings Servers11,617 Players40,309 Populated2,963 Fresh wipes · 3h87 Sampled every 5 min

Element card · group Modded · atomic number 8,910, its rank

Vtach's Server

Offline 31.214.136.48:10600 checked 1d ago

moddedoxidepremium
Join the experiment
Atomic mass · players now 0/ 50 0% full Room to join
7-day average0peak 1
Rank · atomic number#8,910top 40%
Last wipe19d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123408:0011:0013:0016:0018:0021:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
02.557.51008:0011:0013:0016:0018:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k10 Oct14 Oct18 Oct21 Oct25 Oct29 Oct

Top 40% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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the same kind of game, then region, group limit, rate and wipes
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  3. 3 Re RETRO RUST #1 … 124
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  4. 4 Ru 404 RUST 2Х|ДЛ… 40
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 93 on average 40/ 700
  5. 5 Ru RustSpain.com … 3
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  6. 6 Ru 404 RUST 2Х|ДЛ… 15
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Quick answers

from the figures on this page

Settings and map

What map is in play on Vtach's Server?

Vtach's Server runs a procedural map of size 4,000 with seed 6738; the game generates it. You can view it on RustMaps from this page, since matching size and seed produce the same map.

How is Vtach's Server configured, and what rules apply?

The name of Vtach's Server carries no gather rate. Eight players per group is the limit, the game's default. Play runs as survival, raiding, building and gathering: the standard game. Raids and player fights are part of play here. In the server browser it sits under Modded: the game is changed by plugins or settings. Oxide plugins are running on it. Entry is limited to players who hold Rust's premium status. VAC is on, Valve's anti-cheat.

Server facts

Which location is Vtach's Server based in?

There is no region on record for Vtach's Server. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 31.214.136.48:10600.

On what Rust version does Vtach's Server operate?

Rust network protocol 2635 and build 168909 on Windows is what Vtach's Server uses. The protocol must match for you to join; Steam will update your game.

Does Vtach's Server stay up, and how reliable is its uptime?

Vtach's Server is not online at the moment; the last sighting was 34 hours ago. About 10 hours ago is when it last restarted, based on its uptime. It was online for 142 of 168 hours in the last 7 full days, which is 85% uptime. It first appeared to Rust Data Lab on 10 October 2026.

Does Vtach's Server hold a steady performance?

Server fps averaged 10 over the last 48 hours, with 10 as the lowest. The entity count reached 92,000, including buildings, deployables and all other world items. Up to 2,233 MB of memory was used. Players feel lag when fps is low and the entity count climbs.

Wipe schedule

How often does a wipe happen on Vtach's Server, and at what time?

Vtach's Server's wipe history on record is too thin yet to tell its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. Counting back, the current world began 19 days ago.

Tags, lists

What should you understand from the tags Vtach's Server carries?

These are the tags Vtach's Server makes public for the server browser to read: gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): 50 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): It runs build 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank; ^q (Premium): Entry is limited to players who hold Rust's premium status; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Because plugins or settings change the game, it is filed under Modded. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does Vtach's Server come up?

These themed Rust Data Lab lists carry Vtach's Server: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Game mode: Premium; Server tag: Premium ^q, Modded ^z and Oxide ^o; Group limit: 5 or more.

Player counts

How does Vtach's Server compare with other servers in the rankings?

Vtach's Server sits at #8,910 for seven-day player hours, placing it in the top 40% of ranked servers.

What does the current player count on Vtach's Server tell you?

The last recorded sighting of Vtach's Server was 34 hours ago, and it is offline now. Averaged over the past week: 0 players, peaking at 1.

How to join

How can you connect to Vtach's Server?

You can connect by pressing F1 in Rust and entering client.connect 31.214.136.48:10600, or by pressing Launch Rust here, which starts the game through Steam and joins for you. Entry is limited to players who hold Rust's premium status.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmvanilla,cs168909,^q,ts8,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp50
Max players 50 is the slot count.
ts8
Group limit This uses the game's default: 8 per team.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build It runs build 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code The region field is left blank.

Mods and access

^q
Premium Entry is limited to players who hold Rust's premium status.
^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.