Rust Data LabData lab · live
Live readings Servers11,593 Players39,661 Populated2,860 Fresh wipes · 3h129 Sampled every 5 min

Element card · group Modded · atomic number 15,270, its rank

OLughserver

Offline 31.214.143.68:10800 checked 5d ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 50 0% full Room to join
7-day average0peak –
Rank · atomic number#15,270top 69%
Last wipe9d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Oct22 Oct24 Oct26 Oct28 Oct30 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 Re RETRO RUST #1 … 44
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Quick answers

from the figures on this page

Server setup

What map is in play on OLughserver?

OLughserver runs a procedural map of size 4,000 with seed 2147483647; the game generates it. Same size and seed give the same map, so this page lets you look at it on RustMaps.

How is OLughserver configured, and what rules apply?

The name of OLughserver carries no gather rate. Eight players per group is the limit, the game's default. survival is the game mode, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Oxide. VAC is on, Valve's anti-cheat.

Server details

Which location is OLughserver based in?

There is no region on record for OLughserver. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 31.214.143.68:10800 is the address it uses.

What Rust version does OLughserver currently run?

On Windows, OLughserver is running Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.

Does OLughserver stay up, and how reliable is its uptime?

Currently offline, OLughserver was last seen 5 days 16 hours ago. It was online for 38 of 168 hours in the last 7 full days, which is 23% uptime. The first sighting by Rust Data Lab was on 20 October 2026.

Wipe schedule

When does OLughserver wipe, and how often?

The record holds too few of OLughserver's wipes to show its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 9 days 19 hours ago the current world was made.

Tags, lists

What should you understand from the tags OLughserver carries?

These are the tags OLughserver makes public for the server browser to read: gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): 50 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Plugins or settings alter the game, so it lists under Modded. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does OLughserver appear in?

The Rust Data Lab lists that include OLughserver are: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player counts

What position does OLughserver hold among Rust servers?

OLughserver sits at #15,270 for seven-day player hours, placing it in the top 69% of ranked servers.

How full is OLughserver right now?

No live signal from OLughserver right now, which was last seen 5 days 16 hours ago. Over seven days the mean player count is 0.

Getting on

How can you connect to OLughserver?

In Rust, press F1 and enter client.connect 31.214.143.68:10800. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode This is vanilla survival.
mp50
Max players 50 is the slot count.
ts8
Group limit 8 per team, the default the game ships with.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code A region code has not been set here.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.