Rust Data LabData lab · live
Live readings Servers11,726 Players64,279 Populated3,337 Fresh wipes · 3h196 Sampled every 5 min

Element card · group Modded · atomic number 7,884, its rank

ShinobiRust2

Offline 31.214.143.74:11000 checked 20d ago

moddedoxide
Join the experiment
Atomic mass · players now 12/ 50 24% full Room to join
7-day average0peak –
Rank · atomic number#7,884top 36%
Last wipe40d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
12k4k6k8k2 Oct5 Oct8 Oct10 Oct13 Oct16 Oct

Top 36% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 Re RETRO RUST #1 … 50
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  4. 4 Ru 404 RUST 2Х|ДЛ… 15
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  6. 6 Ru RustSpain.com … 221
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Quick answers

from the figures on this page

Map and rules

What map is in play on ShinobiRust2?

The map on ShinobiRust2 is procedural at size 3,750 with seed 579120958, made by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps.

What settings and rules apply on ShinobiRust2?

Nothing in the name of ShinobiRust2 gives a gather rate. Groups top out at 8 players, the default for the game. Play runs as survival, raiding, building and gathering: the standard game. Raids and player fights are part of play here. In the server browser it sits under Modded: the game is changed by plugins or settings. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.

Server facts

Which location is ShinobiRust2 based in?

Nothing about a region is published by ShinobiRust2. Rust Data Lab shows a server's stated location, not a verified position of the machine. 31.214.143.74:11000 is the address it uses.

What Rust version does ShinobiRust2 currently run?

Rust network protocol 2634 and build 167231 on Windows is what ShinobiRust2 uses. Your game needs to match the protocol to join, and Steam updates it automatically.

How dependable is ShinobiRust2 for staying online?

Right now ShinobiRust2 is offline, with its last appearance 20 days 6 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. It first appeared to Rust Data Lab on 2 October 2026.

Wipe schedule

When does ShinobiRust2 wipe, and how often?

Too few wipes are on record for ShinobiRust2 to reveal a rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 40 days 20 hours ago.

Lists and tags

How should you read the tags on ShinobiRust2?

gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): 50 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): To join, your game must match protocol 2634; cs167231 (Build): The game build is 167231; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings: that is the tag list ShinobiRust2 publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does ShinobiRust2 appear in?

These themed Rust Data Lab lists carry ShinobiRust2: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Players now: At least 10.

Player counts

Against other Rust servers, where does ShinobiRust2 place?

ShinobiRust2 sits at #7,884 for seven-day player hours, placing it in the top 36% of ranked servers.

How many players does ShinobiRust2 have at the moment?

ShinobiRust2 is offline at the moment; the last sighting was 20 days 6 hours ago.

Getting on

What is the way to join ShinobiRust2?

In Rust, press F1 and enter client.connect 31.214.143.74:11000. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmvanilla,cs167231,ts8,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp50
Max players 50 is the slot count.
ts8
Group limit This uses the game's default: 8 per team.
v2634
Protocol To join, your game must match protocol 2634.
cs167231
Build The game build is 167231.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded You will find it under Modded: the game is altered by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.