Rust Data LabData lab · live
Live readings Servers11,686 Players49,072 Populated3,020 Fresh wipes · 3h105 Sampled every 5 min

Element card · group Modded · atomic number 15,269, its rank

Rust and Reefer Retirement Community

Online 31.214.162.187:25678 checked 11m ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 40 0% full Room to join
7-day average0peak –
Rank · atomic number#15,269top 69%
Last wipe7d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123403:0012:0022:0007:0016:0001:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
010020030040003:0012:0022:0007:0016:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k24 Sep30 Sep6 Oct12 Oct24 Oct30 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 03:04 UTC7d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Map and rules

What map is in play on Rust and Reefer Retirement Community?

The map on Rust and Reefer Retirement Community is procedural at size 2,800 with seed 111666, made by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map.

What settings and rules apply on Rust and Reefer Retirement Community?

No gather rate appears in the name of Rust and Reefer Retirement Community. Groups top out at 8 players, the default for the game. survival is the game mode, raiding, building and gathering: the standard game. You can fight other players and raid them. In the server browser it sits under Modded: the game is changed by plugins or settings. The plugin count is Oxide. VAC is on, Valve's anti-cheat.

Server facts

Which location is Rust and Reefer Retirement Community based in?

No region is published by Rust and Reefer Retirement Community. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 31.214.162.187:25678 is the address it uses.

On what Rust version does Rust and Reefer Retirement Community operate?

Rust network protocol 2634 and build 167781 on Linux is what Rust and Reefer Retirement Community uses. Joining requires the same protocol on your game; Steam takes care of updating it.

Does Rust and Reefer Retirement Community stay up, and how reliable is its uptime?

Rust and Reefer Retirement Community is live as of now. About 7 days 22 hours ago is when it last restarted, based on its uptime. For the last 7 full days, 167 of 168 hours were online, giving 99% uptime. The first sighting by Rust Data Lab was on 24 September 2026.

How well does Rust and Reefer Retirement Community perform?

The last 48 hours show an average of 232 server fps and a minimum of 202. The maximum entity count was 40,614, covering buildings, deployables and all else in the world. Memory use peaked at 2,672 MB. Lag, as players feel it, is caused by low fps and an increasing entity count.

Wipe days

When does Rust and Reefer Retirement Community wipe, and how often?

Rust and Reefer Retirement Community's wipe history on record is too thin yet to tell its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. Counting back, the current world began 7 days 23 hours ago.

What does a typical wipe day on Rust and Reefer Retirement Community involve?

Averaged across its recent wipes, the busiest point drew 0 players. 0 hours after the latest wipe, the crowd peaked.

Tags, lists

What should you understand from the tags Rust and Reefer Retirement Community carries?

gmrust (Game mode): Standard Rust survival is the game here; mp40 (Max players): It has 40 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs167781 (Build): It runs build 167781; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings: that is the tag list Rust and Reefer Retirement Community publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does Rust and Reefer Retirement Community appear in?

These themed Rust Data Lab lists carry Rust and Reefer Retirement Community: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player numbers

What position does Rust and Reefer Retirement Community hold among Rust servers?

The seven-day player-hours table has Rust and Reefer Retirement Community at #15,269, in the top 69% of ranked servers.

What does the current player count on Rust and Reefer Retirement Community tell you?

Rust and Reefer Retirement Community currently shows 0 players across 40 slots. The past week gives an average of 0 players.

Connection

What steps get you onto Rust and Reefer Retirement Community?

In Rust, press F1 and enter client.connect 31.214.162.187:25678. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp40
Max players It has 40 slots.
ts8
Group limit This uses the game's default: 8 per team.
v2634
Protocol Protocol 2634 is required; join only if your game matches it.
cs167781
Build It runs build 167781.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code A region code has not been set here.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded You will find it under Modded: the game is altered by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.