Element card · group Modded · atomic number 14,060, its rank
TEST
Offline 31.23.183.90:28015 checked 44d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageServer setup
What map is in play on TEST?
A procedural map runs on TEST, generated by the game.
How is TEST configured, and what rules apply?
The name of TEST carries no gather rate. With no change from the default, groups can hold up to 8 players. survival is the game mode, gather, build and raid, as in the standard game. You can fight other players and raid them. Plugins or settings change the game, so the browser lists it under Modded. The plugin count is Carbon. VAC is on, Valve's anti-cheat.
Server details
Which location is TEST based in?
Nothing about a region is published by TEST. Rust Data Lab shows a server's stated location, not a verified position of the machine. 31.23.183.90:28015 is the address it uses.
What Rust version does TEST currently run?
Rust network protocol 2633 and build 163794 on Windows is what TEST uses. Your game needs to match the protocol to join, and Steam updates it automatically.
How dependable is TEST for staying online?
Right now TEST is offline, with its last appearance 44 days 4 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. On 14 September 2026, Rust Data Lab saw it for the first time.
Wipes and resets
How often does a wipe happen on TEST, and at what time?
The record holds too few of TEST's wipes to show its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. 44 days 18 hours ago the current world was made.
Where it appears
Which meanings sit behind the tags on TEST?
gmrust (Game mode): Standard Rust survival is the game here; mp10 (Max players): Player slots: 10; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): Protocol 2633 is required; join only if your game matches it; cs163794 (Build): Build number: 163794; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings alter the game, so it lists under Modded; ^y (Carbon): The plugin framework here is Carbon: that is the tag list TEST publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Where among the Rust Data Lab lists and filters does TEST come up?
The Rust Data Lab lists that include TEST are: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Player counts
What position does TEST hold among Rust servers?
Player hours over the last week put TEST at #14,060, inside the top – of ranked servers.
How many players does TEST have at the moment?
The last recorded sighting of TEST was 44 days 4 hours ago, and it is offline now.
How to join
What is the way to join TEST?
Open the console with F1 in Rust and type client.connect 31.23.183.90:28015. The Launch Rust button on this page does the same job through Steam.