Rust Data LabData lab · live
Live readings Servers11,699 Players51,000 Populated3,284 Fresh wipes · 3h144 Sampled every 5 min

Element card · group Modded · atomic number 14,544, its rank

tester

Offline 31.24.94.25:28015 checked 29d ago

moddedoxide
Join the experiment
Atomic mass · players now 1/ 15 7% full Room to join
7-day average0peak –
Rank · atomic number#14,544top 61%
Last wipe33d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k24 Sep26 Sep28 Sep1 Oct3 Oct5 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Sh ShockRust | Bl… 31
    ShockRust | Blue | NoLimit no group limit · 163 on average 31/ 500
  2. 2 Ми МИНИ-КАРТА 2Х … 130
    МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 EU · groups of 8+ · weekly · 128 on average 130/ 100
  3. 3 Re RETRO RUST #1 … 55
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 113 on average 55/ 225
  4. 4 Ru 404 RUST 2Х|ДЛ… 47
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 87 on average 47/ 700
  5. 5 Ru RustSpain.com … 11
    RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average 11/ 200
  6. 6 Ru 404 RUST 2Х|ДЛ… 14
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 83 on average 14/ 1,000

Quick answers

from the figures on this page

Map and rules

What map is in play on tester?

A procedural map runs on tester, generated by the game.

What settings and rules apply on tester?

Nothing in the name of tester gives a gather rate. Eight players per group is the limit, the game's default. Play runs as survival, raiding, building and gathering: the standard game. Raids and player fights are part of play here. In the server browser it sits under Modded: the game is changed by plugins or settings. The plugin count is Oxide. Anti-cheat is on: Valve's VAC.

About the server

Which location is tester based in?

No region is published by tester. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 31.24.94.25:28015.

What Rust version does tester currently run?

On Windows, tester is running Rust network protocol 2633 and build 165217. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliably does tester stay online?

Currently offline, tester was last seen 29 days 13 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. On 24 September 2026, Rust Data Lab saw it for the first time.

Wipe schedule

How often does a wipe happen on tester, and at what time?

Too few wipes are on record for tester to reveal a rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 33 days 12 hours ago the current world was made.

Tags, lists

What should you understand from the tags tester carries?

The game's server browser reads the tags tester publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp15 (Max players): 15 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): The server runs protocol 2633, so your game needs the same version; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does tester appear in?

The Rust Data Lab lists that include tester are: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player numbers

What position does tester hold among Rust servers?

Player hours over the last week put tester at #14,544, inside the top 61% of ranked servers.

How many players does tester have at the moment?

The last recorded sighting of tester was 29 days 13 hours ago, and it is offline now.

How to join

What steps get you onto tester?

You can connect by pressing F1 in Rust and entering client.connect 31.24.94.25:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp15,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp15
Max players 15 is the slot count.
ts8
Group limit Teams cap at 8, which is the game default.
v2633
Protocol The server runs protocol 2633, so your game needs the same version.
cs165217
Build The game build is 165217.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code The region field is left blank.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.