Element card · group Modded · atomic number 15,268, its rank
zz-test-rust
Offline 31.37.56.118:28015 checked 4d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
What map is in play on zz-test-rust?
A procedural map runs on zz-test-rust, generated by the game.
What rules has zz-test-rust set, and what settings are in force?
Nothing in the name of zz-test-rust gives a gather rate. Eight players per group is the limit, the game's default. survival is the game mode, raiding, building and gathering: the standard game. Raids and player fights are part of play here. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Oxide. The VAC anti-cheat from Valve is enabled.
Server details
In what location does zz-test-rust sit?
There is no region on record for zz-test-rust. Rust Data Lab shows a server's stated location, not a verified position of the machine. 31.37.56.118:28015 is the address it uses.
Which Rust version is zz-test-rust on?
On Linux, zz-test-rust is running Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.
How reliably does zz-test-rust stay online?
Currently offline, zz-test-rust was last seen 4 days 20 hours ago. It was online for 0 of 72 hours in the last 3 full days, which is 0% uptime. The first sighting by Rust Data Lab was on 25 October 2026.
Wipe days
What is the wiping pattern on zz-test-rust?
zz-test-rust's wipe history on record is too thin yet to tell its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. Counting back, the current world began 4 days 20 hours ago.
Where it appears
What should you understand from the tags zz-test-rust carries?
gmrust (Game mode): Standard Rust survival is the game here; mp2 (Max players): It has 2 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): It runs build 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded: that is the tag list zz-test-rust publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Which Rust Data Lab filters and lists does zz-test-rust appear in?
These themed Rust Data Lab lists carry zz-test-rust: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Population
What position does zz-test-rust hold among Rust servers?
Player hours over the last week put zz-test-rust at #15,268, inside the top 68% of ranked servers.
What does the current player count on zz-test-rust tell you?
zz-test-rust is offline at the moment; the last sighting was 4 days 20 hours ago. The seven-day average for this server is 0 players.
Getting on
What is the way to join zz-test-rust?
In Rust, press F1 and enter client.connect 31.37.56.118:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.