Element card · group Modded
My Server Name
Offline 31.41.249.180:28015 checked 45d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer setup
What map is in play on My Server Name?
Generated by the game, the map on My Server Name is procedural.
How is My Server Name configured, and what rules apply?
Nothing in the name of My Server Name gives a gather rate. With no change from the default, groups can hold up to 8 players. survival is the game mode, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. In the server browser it sits under Modded: the game is changed by plugins or settings. Carbon plugins are running on it. VAC is on, Valve's anti-cheat.
Server details
What region hosts My Server Name?
Nothing about a region is published by My Server Name. Rust Data Lab shows a server's stated location, not a verified position of the machine. 31.41.249.180:28015 is the address it uses.
What Rust version does My Server Name currently run?
On Windows, My Server Name is running Rust network protocol 2633 and build 163207. Joining requires the same protocol on your game; Steam takes care of updating it.
How dependable is My Server Name for staying online?
Right now My Server Name is offline, with its last appearance 45 days 18 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.
Wipe days
What is the wiping pattern on My Server Name?
Too few wipes are on record for My Server Name to reveal a rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 45 days 18 hours ago.
Where it appears
How should you read the tags on My Server Name?
gmrust (Game mode): Standard Rust survival is the game here; mp500 (Max players): 500 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): To join, your game must match protocol 2633; cs163207 (Build): The game build is 163207; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings alter the game, so it lists under Modded; ^y (Carbon): Plugins run on Carbon: that is the tag list My Server Name publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Which Rust Data Lab filters and lists does My Server Name appear in?
The Rust Data Lab lists that include My Server Name are: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Player counts
How many players does My Server Name have at the moment?
My Server Name is offline at the moment; the last sighting was 45 days 18 hours ago.
How to join
How can you connect to My Server Name?
Open the console with F1 in Rust and type client.connect 31.41.249.180:28015. The Launch Rust button on this page does the same job through Steam.