Element card · group Modded · atomic number 15,568, its rank
ppacket-test
Offline 31.50.84.204:28015 checked 16d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
What map is in play on ppacket-test?
The map on ppacket-test is procedural, made by the game.
What rules has ppacket-test set, and what settings are in force?
No gather rate appears in the name of ppacket-test. Groups top out at 8 players, the default for the game. Play runs as survival, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. Plugins or settings change the game, so the browser lists it under Modded. Oxide plugins are running on it. The VAC anti-cheat from Valve is enabled.
Server details
What region hosts ppacket-test?
There is no region on record for ppacket-test. Rust Data Lab shows a server's stated location, not a verified position of the machine. 31.50.84.204:28015 is the address it uses.
Which Rust version is ppacket-test on?
On Windows, ppacket-test is running Rust network protocol 2634 and build 167398. Joining requires the same protocol on your game; Steam takes care of updating it.
How reliably does ppacket-test stay online?
Currently offline, ppacket-test was last seen 16 days 19 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. The first sighting by Rust Data Lab was on 11 October 2026.
Wipe days
How often does a wipe happen on ppacket-test, and at what time?
Too few wipes are on record for ppacket-test to reveal a rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 17 days 7 hours ago the current world was made.
Where it appears
Which meanings sit behind the tags on ppacket-test?
These are the tags ppacket-test makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): Player slots: 10; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs167398 (Build): Build number: 167398; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Because plugins or settings change the game, it is filed under Modded. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Which Rust Data Lab filters and lists does ppacket-test appear in?
You will find ppacket-test on the following Rust Data Lab lists: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player counts
Against other Rust servers, where does ppacket-test place?
ppacket-test sits at #15,568 for seven-day player hours, placing it in the top 71% of ranked servers.
How many players does ppacket-test have at the moment?
No live signal from ppacket-test right now, which was last seen 16 days 19 hours ago.
How to join
What is the way to join ppacket-test?
In Rust, press F1 and enter client.connect 31.50.84.204:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.