Element card · group Modded · atomic number 7,571, its rank
My Staging Test Server
Offline 31.59.205.6:28015 checked 6h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 34% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer setup
What map is in play on My Staging Test Server?
Generated by the game, the map on My Staging Test Server is procedural.
What settings and rules apply on My Staging Test Server?
No gather rate appears in the name of My Staging Test Server. Eight players per group is the limit, the game's default. Play runs as survival, raiding, building and gathering: the standard game. You can fight other players and raid them. In the server browser it sits under Modded: the game is changed by plugins or settings. Carbon plugins are running on it. VAC is on, Valve's anti-cheat.
About the server
Which location is My Staging Test Server based in?
No region is published by My Staging Test Server. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 31.59.205.6:28015 is the address it uses.
Which Rust version is My Staging Test Server on?
Rust network protocol 2635 and build 169375 on Windows is what My Staging Test Server uses. Joining requires the same protocol on your game; Steam takes care of updating it.
Does My Staging Test Server stay up, and how reliable is its uptime?
Currently offline, My Staging Test Server was last seen 6 hours ago. For the last 3 full days, 20 of 72 hours were online, giving 28% uptime. The first sighting by Rust Data Lab was on 24 October 2026.
Wipes and resets
When does My Staging Test Server wipe, and how often?
My Staging Test Server's wipe history on record is too thin yet to tell its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. 12 days 13 hours ago the current world was made.
Where it appears
Which meanings sit behind the tags on My Staging Test Server?
The game's server browser reads the tags My Staging Test Server publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): 10 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs169375 (Build): Build number: 169375; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings; ^y (Carbon): This server uses the Carbon plugin framework. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Where among the Rust Data Lab lists and filters does My Staging Test Server come up?
The Rust Data Lab lists that include My Staging Test Server are: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Player counts
How does My Staging Test Server compare with other servers in the rankings?
My Staging Test Server sits at #7,571 for seven-day player hours, placing it in the top 34% of ranked servers.
What does the current player count on My Staging Test Server tell you?
My Staging Test Server is offline at the moment; the last sighting was 6 hours ago. Averaged over the past week: 1 players, peaking at 1. Over 48 hours, the highest average fell at 08:00 UTC, at 1 players.
Connection
What steps get you onto My Staging Test Server?
Open the console with F1 in Rust and type client.connect 31.59.205.6:28015. The Launch Rust button on this page does the same job through Steam.