Rust Data LabData lab · live
Live readings Servers11,829 Players89,289 Populated4,008 Fresh wipes · 3h50 Sampled every 5 min

Element card · group Modded · atomic number 15,780, its rank

TEST

Offline 31.7.57.58:28015 checked 31d ago

moddedoxide
Join the experiment
Atomic mass · players now 1/ 10 10% full Room to join
7-day average0peak –
Rank · atomic number#15,780top 67%
Last wipe31d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k26 Sep27 Sep29 Sep30 Sep2 Oct3 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Sh ShockRust | Bl… 205
    ShockRust | Blue | NoLimit no group limit · 157 on average 205/ 500
  2. 2 Ми МИНИ-КАРТА 2Х … 121
    МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 127 on average 121/ 100
  3. 3 Re RETRO RUST #1 … 183
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 116 on average 183/ 225
  4. 4 Ru 404 RUST 2Х|ДЛ… 126
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 90 on average 126/ 700
  5. 5 Ru RustSpain.com … 19
    RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average 19/ 200
  6. 6 Ru 404 RUST 2Х|ДЛ… 50
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 50/ 1,000

Quick answers

from the figures on this page

Settings and map

What map is in play on TEST?

Generated by the game, the map on TEST is procedural.

What rules has TEST set, and what settings are in force?

Nothing in the name of TEST gives a gather rate. Eight players per group is the limit, the game's default. Play runs as survival, gather, build and raid, as in the standard game. You can fight other players and raid them. Plugins or settings change the game, so the browser lists it under Modded. The plugin count is Oxide. VAC is on, Valve's anti-cheat.

Server details

Which location is TEST based in?

No region is published by TEST. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 31.7.57.58:28015 is the address it uses.

Which Rust version is TEST on?

On Windows, TEST is running Rust network protocol 2633 and build 165217. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliably does TEST stay online?

TEST is not online at the moment; the last sighting was 31 days 20 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. The first sighting by Rust Data Lab was on 26 September 2026.

Wipe schedule

How often does a wipe happen on TEST, and at what time?

TEST's wipe history on record is too thin yet to tell its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 31 days 21 hours ago.

Where it appears

How should you read the tags on TEST?

The game's server browser reads the tags TEST publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp10 (Max players): It has 10 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): The server runs protocol 2633, so your game needs the same version; cs165217 (Build): It runs build 165217; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does TEST come up?

The Rust Data Lab lists that include TEST are: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player counts

What position does TEST hold among Rust servers?

Player hours over the last week put TEST at #15,780, inside the top 67% of ranked servers.

How full is TEST right now?

TEST is offline at the moment; the last sighting was 31 days 20 hours ago.

Connection

What is the way to join TEST?

Open the console with F1 in Rust and type client.connect 31.7.57.58:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp10
Max players It has 10 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2633
Protocol The server runs protocol 2633, so your game needs the same version.
cs165217
Build It runs build 165217.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code The region field is left blank.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.