Element card · group Modded · atomic number 10,967, its rank
TEST
Offline 31.76.111.229:28015 checked 4d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 49% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 19:39 UTC5d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
What map is in play on TEST?
A procedural map runs on TEST, generated by the game.
How is TEST configured, and what rules apply?
Nothing in the name of TEST gives a gather rate. Groups top out at 8 players, the default for the game. Play runs as survival, gather, build and raid, as in the standard game. You can fight other players and raid them. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Oxide. VAC is on, Valve's anti-cheat.
Server facts
In what location does TEST sit?
No region is published by TEST. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 31.76.111.229:28015.
Which Rust version is TEST on?
Rust network protocol 2635 and build 168909 on Windows is what TEST uses. Joining requires the same protocol on your game; Steam takes care of updating it.
Does TEST stay up, and how reliable is its uptime?
Currently offline, TEST was last seen 4 days 14 hours ago. For the last 7 full days, 5 of 168 hours were online, giving 3% uptime. It first appeared to Rust Data Lab on 20 October 2026.
Wipe days
When does TEST wipe, and how often?
Too few wipes are on record for TEST to reveal a rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 5 days 7 hours ago.
How does TEST look on the day of a wipe?
Recent wipes on average reached 1 players at their busiest. 0 hours after the latest wipe, the crowd peaked.
Tags, lists
How should you read the tags on TEST?
These are the tags TEST makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): It has 10 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): It runs build 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Plugins or settings alter the game, so it lists under Modded. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Where among the Rust Data Lab lists and filters does TEST come up?
The Rust Data Lab lists that include TEST are: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Population
How does TEST compare with other servers in the rankings?
The seven-day player-hours table has TEST at #10,967, in the top 49% of ranked servers.
How many players does TEST have at the moment?
TEST is offline at the moment; the last sighting was 4 days 14 hours ago. The week's figures average 1 players and top out at 1.
Connection
What steps get you onto TEST?
You can connect by pressing F1 in Rust and entering client.connect 31.76.111.229:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.