Rust Data LabData lab · live
Live readings Servers11,686 Players34,855 Populated2,843 Fresh wipes · 3h96 Sampled every 5 min

Element card · group Modded · atomic number 15,491, its rank

GECA LOCALSERVER

Offline 31.76.38.117:28015 checked 41d ago

modded
Join the experiment
Atomic mass · players now 0/ 5 0% full Room to join
7-day average0peak –
Rank · atomic number#15,491no region published
Last wipe41d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep
Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 17 Sep, 07:20 UTC41d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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the same kind of game, then region, group limit, rate and wipes
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  3. 3 Re RETRO RUST #1 … 33
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  4. 4 Ru 404 RUST 2Х|ДЛ… 15
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Quick answers

from the figures on this page

Settings and map

What rules has GECA LOCALSERVER set, and what settings are in force?

No gather rate appears in the name of GECA LOCALSERVER. No group limit is published. survival is the game mode, raiding, building and gathering: the standard game. You can fight other players and raid them. Plugins or settings change the game, so the browser lists it under Modded. Anti-cheat is off: Valve's VAC.

About the server

Which location is GECA LOCALSERVER based in?

Nothing about a region is published by GECA LOCALSERVER. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 31.76.38.117:28015.

Which Rust version is GECA LOCALSERVER on?

Rust network protocol 2183 on Windows is what GECA LOCALSERVER uses. Joining requires the same protocol on your game; Steam takes care of updating it.

How dependable is GECA LOCALSERVER for staying online?

Currently offline, GECA LOCALSERVER was last seen 41 days 12 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. On 15 September 2026, Rust Data Lab saw it for the first time.

Wipe schedule

When does GECA LOCALSERVER wipe, and how often?

Too few wipes are on record for GECA LOCALSERVER to reveal a rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 41 days 14 hours ago the current world was made.

How does GECA LOCALSERVER look on the day of a wipe?

Averaged across its recent wipes, the busiest point drew 0 players. Peak numbers on the latest wipe came 0 hours in.

Tags, lists

Which meanings sit behind the tags on GECA LOCALSERVER?

gmrust (Game mode): Survival in the standard Rust style; mp5 (Max players): It has 5 slots; v2183 (Protocol): To join, your game must match protocol 2183; oxide (Oxide): Plugins run through Oxide (uMod); modded (Modded): You will find it under Modded: the game is altered by plugins or settings; h5e7466bf (Custom tag): Not a standard Rust tag, so either a plugin or the owner applied it; stok (Custom tag): Not a standard Rust tag, so either a plugin or the owner applied it: that is the tag list GECA LOCALSERVER publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does GECA LOCALSERVER appear in?

The Rust Data Lab lists that include GECA LOCALSERVER are: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded.

Player counts

How does GECA LOCALSERVER compare with other servers in the rankings?

The seven-day player-hours table has GECA LOCALSERVER at #15,491, in the top – of ranked servers.

How full is GECA LOCALSERVER right now?

GECA LOCALSERVER is offline at the moment; the last sighting was 41 days 12 hours ago.

Connection

What is the way to join GECA LOCALSERVER?

In Rust, press F1 and enter client.connect 31.76.38.117:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp5,v2183,h5e7466bf,stok,gmrust,oxide,modded

Game

gmrust
Game mode Survival in the standard Rust style.
mp5
Max players It has 5 slots.
v2183
Protocol To join, your game must match protocol 2183.

Mods and access

oxide
Oxide Plugins run through Oxide (uMod).
modded
Modded You will find it under Modded: the game is altered by plugins or settings.

Other

h5e7466bf
Custom tag Not a standard Rust tag, so either a plugin or the owner applied it.
stok
Custom tag Not a standard Rust tag, so either a plugin or the owner applied it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.