Element card · group Modded · atomic number 14,089, its rank
TEST
Offline 31.76.39.133:28015 checked 40d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer setup
What map is in play on TEST?
A procedural map runs on TEST, generated by the game.
How is TEST configured, and what rules apply?
Nothing in the name of TEST gives a gather rate. With no change from the default, groups can hold up to 8 players. Play runs as survival, raiding, building and gathering: the standard game. Raids and player fights are part of play here. In the server browser it sits under Modded: the game is changed by plugins or settings. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.
About the server
What region hosts TEST?
No region is published by TEST. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 31.76.39.133:28015.
Which Rust version is TEST on?
Rust network protocol 2633 and build 164530 on Windows is what TEST uses. The protocol must match for you to join; Steam will update your game.
How reliably does TEST stay online?
Right now TEST is offline, with its last appearance 40 days 7 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. On 19 September 2026, Rust Data Lab saw it for the first time.
Wipe days
How often does a wipe happen on TEST, and at what time?
Too few wipes are on record for TEST to reveal a rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 40 days 8 hours ago.
Where it appears
What should you understand from the tags TEST carries?
gmrust (Game mode): Standard Rust survival is the game here; mp10 (Max players): 10 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): The server runs protocol 2633, so your game needs the same version; cs164530 (Build): It runs build 164530; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings: that is the tag list TEST publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Which Rust Data Lab filters and lists does TEST appear in?
The Rust Data Lab lists that include TEST are: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player counts
How does TEST compare with other servers in the rankings?
TEST sits at #14,089 for seven-day player hours, placing it in the top – of ranked servers.
What does the current player count on TEST tell you?
No live signal from TEST right now, which was last seen 40 days 7 hours ago.
Connection
What steps get you onto TEST?
In Rust, press F1 and enter client.connect 31.76.39.133:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.