Rust Data LabData lab · live
Live readings Servers11,838 Players77,057 Populated3,823 Fresh wipes · 3h155 Sampled every 5 min

Element card · group Modded · atomic number 15,351, its rank

My Server

Offline 31.77.161.27:28015 checked 7d ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 1 0% full Room to join
7-day average0peak –
Rank · atomic number#15,351top 70%
Last wipe10d agono schedule published
Next wipe–no rhythm it keeps
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k11 Oct14 Oct17 Oct21 Oct24 Oct27 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap2.1 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Sat 17 OctThu 15 OctTue 13 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 17 Oct, 16:55 UTC10d ago – – running 0
Thu 15 Oct, 17:24 UTC12d ago 0 – 2 days 0
Tue 13 Oct, 13:09 UTC14d ago 0 – 2.2 days 0
Sun 11 Oct, 09:58 UTC16d ago 0 – 2.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 Re RETRO RUST #1 … 139
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  4. 4 Ru RustSpain.com … 28
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  5. 5 Ru 404 RUST 2Х|ДЛ… 124
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Quick answers

from the figures on this page

Server setup

What map is in play on My Server?

A procedural map runs on My Server, generated by the game.

What settings and rules apply on My Server?

No gather rate appears in the name of My Server. Groups top out at 8 players, the default for the game. Play runs as survival, gather, build and raid, as in the standard game. You can fight other players and raid them. Plugins or settings change the game, so the browser lists it under Modded. The plugin count is Oxide. The VAC anti-cheat from Valve is disabled.

Server details

What region hosts My Server?

Nothing about a region is published by My Server. Rust Data Lab shows a server's stated location, not a verified position of the machine. 31.77.161.27:28015 is the address it uses.

On what Rust version does My Server operate?

On Windows, My Server is running Rust network protocol 2634 and build 167781. Your game needs to match the protocol to join, and Steam updates it automatically.

Does My Server stay up, and how reliable is its uptime?

Right now My Server is offline, with its last appearance 7 days 10 hours ago. For the last 7 full days, 1 of 168 hours were online, giving 1% uptime. It first appeared to Rust Data Lab on 11 October 2026.

Wipe schedule

How often does a wipe happen on My Server, and at what time?

There is no next wipe to predict for My Server, which wipes at irregular times. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 10 days 4 hours ago.

How does My Server look on the day of a wipe?

At their busiest, recent wipes averaged 0 players.

Where it appears

What should you understand from the tags My Server carries?

These are the tags My Server makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp1 (Max players): Player slots: 1; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs167781 (Build): Build number: 167781; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does My Server come up?

The Rust Data Lab lists that include My Server are: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Population

How does My Server compare with other servers in the rankings?

Player hours over the last week put My Server at #15,351, inside the top 70% of ranked servers.

How full is My Server right now?

The last recorded sighting of My Server was 7 days 10 hours ago, and it is offline now. Over seven days the mean player count is 0.

How to join

How can you connect to My Server?

In Rust, press F1 and enter client.connect 31.77.161.27:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp1
Max players Player slots: 1.
ts8
Group limit This uses the game's default: 8 per team.
v2634
Protocol The server runs protocol 2634, so your game needs the same version.
cs167781
Build Build number: 167781.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code The region field is left blank.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.