Element card · group Modded · atomic number 15,952, its rank
44s local dev test
Offline 34.226.59.131:28015 checked 23d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageServer setup
What map is in play on 44s local dev test?
Generated by the game, the map on 44s local dev test is procedural.
How is 44s local dev test configured, and what rules apply?
The name of 44s local dev test carries no gather rate. With no change from the default, groups can hold up to 8 players. survival is the game mode, raiding, building and gathering: the standard game. You can fight other players and raid them. The server browser lists it under Modded, where plugins or settings change the game. Carbon plugins are running on it. The VAC anti-cheat from Valve is enabled.
Server details
In what location does 44s local dev test sit?
There is no region on record for 44s local dev test. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 34.226.59.131:28015.
On what Rust version does 44s local dev test operate?
Rust network protocol 2634 and build 166652 on Linux is what 44s local dev test uses. Joining requires the same protocol on your game; Steam takes care of updating it.
How reliably does 44s local dev test stay online?
44s local dev test is not online at the moment; the last sighting was 23 days 7 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. On 6 October 2026, Rust Data Lab saw it for the first time.
Wipes and resets
When does 44s local dev test wipe, and how often?
The record holds too few of 44s local dev test's wipes to show its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 23 days 7 hours ago.
Lists and tags
Which meanings sit behind the tags on 44s local dev test?
These are the tags 44s local dev test makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp4 (Max players): It has 4 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): It runs build 166652; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings alter the game, so it lists under Modded; ^y (Carbon): Plugins run on Carbon. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Where among the Rust Data Lab lists and filters does 44s local dev test come up?
You will find 44s local dev test on the following Rust Data Lab lists: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Player counts
Against other Rust servers, where does 44s local dev test place?
Player hours over the last week put 44s local dev test at #15,952, inside the top 71% of ranked servers.
How many players does 44s local dev test have at the moment?
No live signal from 44s local dev test right now, which was last seen 23 days 7 hours ago.
Getting on
How can you connect to 44s local dev test?
You can connect by pressing F1 in Rust and entering client.connect 34.226.59.131:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.