Element card · group Vanilla · atomic number 15,316, its rank
C0deX Build&Base Creative
Offline 34.6.76.50:28015 checked 9d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Thursday 29 October, 18:04 UTC, in 1d 18h. Its biweekly schedule tag · low confidence
Coming wipes
- 1d 18hThu 29 Oct, 18:04 UTC
- 8d 19hThu 5 Nov, 19:00 UTCFW
- 15d 18hThu 12 Nov, 18:04 UTC
- 29d 18hThu 26 Nov, 18:04 UTC
- 36d 19hThu 3 Dec, 19:00 UTCFW
- 43d 18hThu 10 Dec, 18:04 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:04 UTC FW26d ago | 0 | – | running | 0 |
| Wed 30 Sep, 12:32 UTC27d ago | 3 | – | 1.2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer setup
What map is in play on C0deX Build&Base Creative?
A procedural map of size 6,000 with seed 847281 runs on C0deX Build&Base Creative, generated by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page. Its map carries the name: Custom Map.
How is C0deX Build&Base Creative configured, and what rules apply?
Nothing in the name of C0deX Build&Base Creative gives a gather rate. Eight players per group is the limit, the game's default. build & creative is the game mode, no gathering: sandbox building. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are running on it. Vanilla is its own label: facepunch's game, with no altered rates, kits or rules. VAC is on, Valve's anti-cheat.
Server facts
Which location is C0deX Build&Base Creative based in?
No region is published by C0deX Build&Base Creative. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 34.6.76.50:28015.
What Rust version does C0deX Build&Base Creative currently run?
Rust network protocol 2634 and build 166494 on Linux is what C0deX Build&Base Creative uses. The protocol must match for you to join; Steam will update your game.
Does C0deX Build&Base Creative stay up, and how reliable is its uptime?
Right now C0deX Build&Base Creative is offline, with its last appearance 9 days 16 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. It first appeared to Rust Data Lab on 23 September 2026.
Wipe schedule
When does C0deX Build&Base Creative wipe, and how often?
Its tag guides the prediction, since C0deX Build&Base Creative's record holds too few wipes to confirm a schedule. Due next on Thursday 29 October at 18:04 UTC is its wipe. 26 days 5 hours ago the current world was made. Wipes every two weeks are what its tags set out.
What does a typical wipe day on C0deX Build&Base Creative involve?
Averaged across its recent wipes, the busiest point drew 2 players. Peak numbers on the latest wipe came 0 hours in.
Tags, lists
Which meanings sit behind the tags on C0deX Build&Base Creative?
The game's server browser reads the tags C0deX Build&Base Creative publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp40 (Max players): It has 40 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs166494 (Build): Build number: 166494; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here; ^b (Biweekly): Every two weeks, the server wipes; ^v (Vanilla): Facepunch's game, with no altered rates, kits or rules; ^c (Creative): No gathering here, just sandbox building of your choosing; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Which Rust Data Lab filters and lists does C0deX Build&Base Creative appear in?
You will find C0deX Build&Base Creative on the following Rust Data Lab lists: Modded Rust servers, measured, Rust build and creative servers and Creative Rust servers. Applying these filters on the server list returns it: Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Creative ^c, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.
Player counts
What position does C0deX Build&Base Creative hold among Rust servers?
C0deX Build&Base Creative sits at #15,316 for seven-day player hours, placing it in the top 70% of ranked servers.
How many players does C0deX Build&Base Creative have at the moment?
The last recorded sighting of C0deX Build&Base Creative was 9 days 16 hours ago, and it is offline now.
How to join
What is the way to join C0deX Build&Base Creative?
Open the console with F1 in Rust and type client.connect 34.6.76.50:28015. The Launch Rust button on this page does the same job through Steam.