Rust Data LabData lab · live
Live readings Servers11,747 Players58,097 Populated3,441 Fresh wipes · 3h134 Sampled every 5 min

Element card · group Vanilla · atomic number 15,316, its rank

C0deX Build&Base Creative

Offline 34.6.76.50:28015 checked 9d ago

biweekly wipes vanillamoddedoxide
Join the experiment
Atomic mass · players now 0/ 40 0% full Room to join
7-day average0peak –
Rank · atomic number#15,316top 70%
Last wipe26d agobiweekly schedule
Next wipe1d 18hThu 29 Oct, 18:04 UTC
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k23 Sep29 Sep6 Oct12 Oct19 Oct25 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 18:04 UTC, in 1d 18h. Its biweekly schedule tag · low confidence

usual gap1.2 daysbetween real wipes
wipe-day peak2players, last three wipes

Coming wipes

  1. 1d 18hThu 29 Oct, 18:04 UTC
  2. 8d 19hThu 5 Nov, 19:00 UTCFW
  3. 15d 18hThu 12 Nov, 18:04 UTC
  4. 29d 18hThu 26 Nov, 18:04 UTC
  5. 36d 19hThu 3 Dec, 19:00 UTCFW
  6. 43d 18hThu 10 Dec, 18:04 UTC

The first 48 hours of its last wipes

Thu 1 OctWed 30 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:04 UTC FW26d ago 0 – running 0
Wed 30 Sep, 12:32 UTC27d ago 3 – 1.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 可爱 可爱-1000倍PVE-不掉… 1
    可爱-1000倍PVE-不掉-突袭-养殖-僵尸-无限耐久 EA · groups of 8+ · biweekly · 1 on average 1/ 100
  2. 2 Bu [EU] Builders … 127
    [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | EU · groups of 8+ · 111 on average 127/ 999
  3. 3 Bu [NA] Builders … 139
    [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | NA · groups of 8+ · 88 on average 139/ 999
  4. 4 Ru [AU] Rusticate… 37
    [AU] Rusticated.com - Creative Sandbox | Build | Never Wipes OC · groups of 8+ · 51 on average 37/ 150
  5. 5 At Atlas // CSL -… 14
    Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA EU · groups of 30+ · weekly · 35 on average 14/ 100
  6. 6 Aq AQRUX RUST BUI… 8
    AQRUX RUST BUILD | CREATIVE | SANDBOX EU · groups of 8+ · monthly · 23 on average 8/ 100

Quick answers

from the figures on this page

Server setup

What map is in play on C0deX Build&Base Creative?

A procedural map of size 6,000 with seed 847281 runs on C0deX Build&Base Creative, generated by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page. Its map carries the name: Custom Map.

How is C0deX Build&Base Creative configured, and what rules apply?

Nothing in the name of C0deX Build&Base Creative gives a gather rate. Eight players per group is the limit, the game's default. build & creative is the game mode, no gathering: sandbox building. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are running on it. Vanilla is its own label: facepunch's game, with no altered rates, kits or rules. VAC is on, Valve's anti-cheat.

Server facts

Which location is C0deX Build&Base Creative based in?

No region is published by C0deX Build&Base Creative. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 34.6.76.50:28015.

What Rust version does C0deX Build&Base Creative currently run?

Rust network protocol 2634 and build 166494 on Linux is what C0deX Build&Base Creative uses. The protocol must match for you to join; Steam will update your game.

Does C0deX Build&Base Creative stay up, and how reliable is its uptime?

Right now C0deX Build&Base Creative is offline, with its last appearance 9 days 16 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. It first appeared to Rust Data Lab on 23 September 2026.

Wipe schedule

When does C0deX Build&Base Creative wipe, and how often?

Its tag guides the prediction, since C0deX Build&Base Creative's record holds too few wipes to confirm a schedule. Due next on Thursday 29 October at 18:04 UTC is its wipe. 26 days 5 hours ago the current world was made. Wipes every two weeks are what its tags set out.

What does a typical wipe day on C0deX Build&Base Creative involve?

Averaged across its recent wipes, the busiest point drew 2 players. Peak numbers on the latest wipe came 0 hours in.

Tags, lists

Which meanings sit behind the tags on C0deX Build&Base Creative?

The game's server browser reads the tags C0deX Build&Base Creative publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp40 (Max players): It has 40 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs166494 (Build): Build number: 166494; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here; ^b (Biweekly): Every two weeks, the server wipes; ^v (Vanilla): Facepunch's game, with no altered rates, kits or rules; ^c (Creative): No gathering here, just sandbox building of your choosing; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does C0deX Build&Base Creative appear in?

You will find C0deX Build&Base Creative on the following Rust Data Lab lists: Modded Rust servers, measured, Rust build and creative servers and Creative Rust servers. Applying these filters on the server list returns it: Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Creative ^c, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.

Player counts

What position does C0deX Build&Base Creative hold among Rust servers?

C0deX Build&Base Creative sits at #15,316 for seven-day player hours, placing it in the top 70% of ranked servers.

How many players does C0deX Build&Base Creative have at the moment?

The last recorded sighting of C0deX Build&Base Creative was 9 days 16 hours ago, and it is offline now.

How to join

What is the way to join C0deX Build&Base Creative?

Open the console with F1 in Rust and type client.connect 34.6.76.50:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,^b,^v,^c,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp40
Max players It has 40 slots.
ts8
Group limit 8 per team, the default the game ships with.
v2634
Protocol Protocol 2634 is required; join only if your game matches it.
cs166494
Build Build number: 166494.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code A region code has not been set here.

Wipe schedule

^b
Biweekly Every two weeks, the server wipes.

Difficulty

^v
Vanilla Facepunch's game, with no altered rates, kits or rules.

Gameplay

^c
Creative No gathering here, just sandbox building of your choosing.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.