Element card · group Modded · atomic number 15,468, its rank
oxide-observation
Offline 34.91.74.176:28015 checked 42d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
What map is in play on oxide-observation?
A procedural map runs on oxide-observation, generated by the game.
What rules has oxide-observation set, and what settings are in force?
Nothing in the name of oxide-observation gives a gather rate. Groups top out at 8 players, the default for the game. survival is the game mode, gather, build and raid, as in the standard game. Raids and player fights are part of play here. Plugins or settings change the game, so the browser lists it under Modded. The plugin count is Oxide. VAC is on, Valve's anti-cheat.
About the server
Which location is oxide-observation based in?
Nothing about a region is published by oxide-observation. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 34.91.74.176:28015.
What Rust version does oxide-observation currently run?
On Linux, oxide-observation is running Rust network protocol 2633 and build 163794. The protocol must match for you to join; Steam will update your game.
How reliably does oxide-observation stay online?
oxide-observation is not online at the moment; the last sighting was 42 days 20 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. It first appeared to Rust Data Lab on 16 September 2026.
Wipe schedule
How often does a wipe happen on oxide-observation, and at what time?
oxide-observation's wipe history on record is too thin yet to tell its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 42 days 21 hours ago.
Where it appears
How should you read the tags on oxide-observation?
gmrust (Game mode): Standard Rust survival is the game here; mp10 (Max players): It has 10 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2633 (Protocol): Protocol 2633 is required; join only if your game matches it; cs163794 (Build): The game build is 163794; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded: that is the tag list oxide-observation publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Which Rust Data Lab filters and lists does oxide-observation appear in?
The Rust Data Lab lists that include oxide-observation are: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player counts
How does oxide-observation compare with other servers in the rankings?
oxide-observation sits at #15,468 for seven-day player hours, placing it in the top – of ranked servers.
What does the current player count on oxide-observation tell you?
oxide-observation is offline at the moment; the last sighting was 42 days 20 hours ago.
Getting on
What is the way to join oxide-observation?
In Rust, press F1 and enter client.connect 34.91.74.176:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.