Rust Data LabData lab · live
Live readings Servers11,617 Players35,785 Populated2,874 Fresh wipes · 3h59 Sampled every 5 min

Element card · group Modded · atomic number 15,863, its rank

Midwest Chesterfield

Offline 35.129.192.32:28015 checked 17d ago

moddedcarbon
Join the experiment
Atomic mass · players now 0/ 30 0% full Room to join
7-day average0peak –
Rank · atomic number#15,863top 72%
Last wipe24d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k27 Sep1 Oct5 Oct9 Oct13 Oct17 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap1.6 daysbetween real wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Sat 3 OctFri 2 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 5 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 16:26 UTC24d ago 1 – running 0
Fri 2 Oct, 01:00 UTC26d ago 1 – 1.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Server setup

What map is in play on Midwest Chesterfield?

The map on Midwest Chesterfield is procedural at size 4,000 with seed 20260927, made by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page.

What rules has Midwest Chesterfield set, and what settings are in force?

No gather rate appears in the name of Midwest Chesterfield. With no change from the default, groups can hold up to 8 players. survival is the game mode, gather, build and raid, as in the standard game. You can fight other players and raid them. The server browser lists it under Modded, where plugins or settings change the game. Carbon plugins are running on it. The VAC anti-cheat from Valve is enabled.

Server details

In what location does Midwest Chesterfield sit?

No region is published by Midwest Chesterfield. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 35.129.192.32:28015.

Which Rust version is Midwest Chesterfield on?

Rust network protocol 2634 and build 167231 on Windows is what Midwest Chesterfield uses. The protocol must match for you to join; Steam will update your game.

How reliably does Midwest Chesterfield stay online?

Midwest Chesterfield is not online at the moment; the last sighting was 17 days 8 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. It first appeared to Rust Data Lab on 27 September 2026.

Wipe schedule

When does Midwest Chesterfield wipe, and how often?

Midwest Chesterfield's wipe history on record is too thin yet to tell its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. Counting back, the current world began 24 days 11 hours ago.

How does Midwest Chesterfield look on the day of a wipe?

At their busiest, recent wipes averaged 1 players. Peak numbers on the latest wipe came 5 hours in.

Where it appears

Which meanings sit behind the tags on Midwest Chesterfield?

gmrust (Game mode): Survival in the standard Rust style; mp30 (Max players): It has 30 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs167231 (Build): It runs build 167231; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings; ^y (Carbon): Plugins run on Carbon: that is the tag list Midwest Chesterfield publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does Midwest Chesterfield come up?

The Rust Data Lab lists that include Midwest Chesterfield are: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Player counts

Against other Rust servers, where does Midwest Chesterfield place?

The seven-day player-hours table has Midwest Chesterfield at #15,863, in the top 72% of ranked servers.

What does the current player count on Midwest Chesterfield tell you?

Midwest Chesterfield is offline at the moment; the last sighting was 17 days 8 hours ago.

How to join

How can you connect to Midwest Chesterfield?

You can connect by pressing F1 in Rust and entering client.connect 35.129.192.32:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp30,ptrak,$r?,v2634,gmrust,cs167231,ts8,^z,^y

Game

gmrust
Game mode Survival in the standard Rust style.
mp30
Max players It has 30 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol Protocol 2634 is required; join only if your game matches it.
cs167231
Build It runs build 167231.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code The region field is left blank.

Mods and access

^z
Modded You will find it under Modded: the game is altered by plugins or settings.
^y
Carbon Plugins run on Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.