Rust Data LabData lab · live
Live readings Servers11,644 Players37,516 Populated2,896 Fresh wipes · 3h63 Sampled every 5 min

Element card · group Modded · atomic number 16,838, its rank

PERSONAL BUILDER SERVER

Offline 35.150.107.2:28015 checked 28d ago

moddedcarbon
Join the experiment
Atomic mass · players now 0/ 10 0% full Room to join
7-day average0peak –
Rank · atomic number#16,838top 70%
Last wipe51d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep23 Sep27 Sep30 Sep4 Oct7 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Bu [EU] Builders … 46
    [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | EU · groups of 8+ · 112 on average 46/ 999
  2. 2 Bu [NA] Builders … 157
    [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | NA · groups of 8+ · 88 on average 157/ 999
  3. 3 Ru [AU] Rusticate… 62
    [AU] Rusticated.com - Creative Sandbox | Build | Never Wipes OC · groups of 8+ · 51 on average 62/ 150
  4. 4 At Atlas // CSL -… 20
    Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA EU · groups of 30+ · weekly · 35 on average 20/ 100
  5. 5 Aq AQRUX RUST BUI… 6
    AQRUX RUST BUILD | CREATIVE | SANDBOX EU · groups of 8+ · monthly · 23 on average 6/ 100
  6. 6 Ko KoalaKopters -… 19

Quick answers

from the figures on this page

Settings and map

What settings and rules apply on PERSONAL BUILDER SERVER?

Nothing in the name of PERSONAL BUILDER SERVER gives a gather rate. Eight players per group is the limit, the game's default. Play runs as survival, gather, build and raid, as in the standard game. Raids and player fights are part of play here. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Carbon. VAC is off, Valve's anti-cheat.

Server facts

What region hosts PERSONAL BUILDER SERVER?

No region is published by PERSONAL BUILDER SERVER. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 35.150.107.2:28015.

On what Rust version does PERSONAL BUILDER SERVER operate?

Rust network protocol 2633 and build 163207 on Windows is what PERSONAL BUILDER SERVER uses. The protocol must match for you to join; Steam will update your game.

How dependable is PERSONAL BUILDER SERVER for staying online?

Currently offline, PERSONAL BUILDER SERVER was last seen 28 days 1 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.

Wipes and resets

When does PERSONAL BUILDER SERVER wipe, and how often?

The record holds too few of PERSONAL BUILDER SERVER's wipes to show its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 51 days 23 hours ago.

Where it appears

What should you understand from the tags PERSONAL BUILDER SERVER carries?

These are the tags PERSONAL BUILDER SERVER makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): It has 10 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2633 (Protocol): The server runs protocol 2633, so your game needs the same version; cs163207 (Build): Build number: 163207; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set; ^z (Modded): Because plugins or settings change the game, it is filed under Modded; ^y (Carbon): This server uses the Carbon plugin framework. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does PERSONAL BUILDER SERVER come up?

The Rust Data Lab lists that include PERSONAL BUILDER SERVER are: Modded Rust servers, measured and Rust build and creative servers. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Population

Against other Rust servers, where does PERSONAL BUILDER SERVER place?

The seven-day player-hours table has PERSONAL BUILDER SERVER at #16,838, in the top 70% of ranked servers.

What does the current player count on PERSONAL BUILDER SERVER tell you?

No live signal from PERSONAL BUILDER SERVER right now, which was last seen 28 days 1 hours ago.

How to join

How can you connect to PERSONAL BUILDER SERVER?

In Rust, press F1 and enter client.connect 35.150.107.2:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs163207,ts8,^z,^y

Game

gmrust
Game mode Survival in the standard Rust style.
mp10
Max players It has 10 slots.
ts8
Group limit 8 per team, the default the game ships with.
v2633
Protocol The server runs protocol 2633, so your game needs the same version.
cs163207
Build Build number: 163207.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code No region code is set.

Mods and access

^z
Modded Because plugins or settings change the game, it is filed under Modded.
^y
Carbon This server uses the Carbon plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.