Rust Data LabData lab · live
Live readings Servers11,823 Players72,372 Populated3,652 Fresh wipes · 3h214 Sampled every 5 min

Element card · group Modded · atomic number 13,352, its rank

myserver

Offline 37.122.124.184:28015 checked 43d ago

moddedoxide
Join the experiment
Atomic mass · players now 1/ 3 33% full Room to join
7-day average0peak –
Rank · atomic number#13,352no region published
Last wipe46d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep
Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Map and rules

What map is in play on myserver?

Generated by the game, the map on myserver is procedural.

What settings and rules apply on myserver?

No gather rate appears in the name of myserver. With no change from the default, groups can hold up to 8 players. survival is the game mode, raiding, building and gathering: the standard game. Raids and player fights are part of play here. Plugins or settings change the game, so the browser lists it under Modded. The plugin count is Oxide. VAC is on, Valve's anti-cheat.

About the server

Which location is myserver based in?

There is no region on record for myserver. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 37.122.124.184:28015.

On what Rust version does myserver operate?

On Windows, myserver is running Rust network protocol 2633 and build 163407. Joining requires the same protocol on your game; Steam takes care of updating it.

How dependable is myserver for staying online?

myserver is not online at the moment; the last sighting was 43 days 1 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. It first appeared to Rust Data Lab on 13 September 2026.

Wipe schedule

What is the wiping pattern on myserver?

The record holds too few of myserver's wipes to show its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. 46 days 17 hours ago the current world was made.

Lists and tags

How should you read the tags on myserver?

The game's server browser reads the tags myserver publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp3 (Max players): It has 3 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): To join, your game must match protocol 2633; cs163407 (Build): The game build is 163407; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does myserver appear in?

The Rust Data Lab lists that include myserver are: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player numbers

Against other Rust servers, where does myserver place?

myserver sits at #13,352 for seven-day player hours, placing it in the top – of ranked servers.

How many players does myserver have at the moment?

myserver is offline at the moment; the last sighting was 43 days 1 hours ago.

How to join

What is the way to join myserver?

Open the console with F1 in Rust and type client.connect 37.122.124.184:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp3,ptrak,$r?,v2633,gmrust,cs163407,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp3
Max players It has 3 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2633
Protocol To join, your game must match protocol 2633.
cs163407
Build The game build is 163407.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded You will find it under Modded: the game is altered by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.